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novideo

eden-orbis-ps4
lizzie 3 months ago
parent
commit
e438a437ed
  1. 7
      src/yuzu_cmd/emu_window/emu_window_sdl3.cpp

7
src/yuzu_cmd/emu_window/emu_window_sdl3.cpp

@ -26,10 +26,17 @@
EmuWindow_SDL3::EmuWindow_SDL3(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
: input_subsystem{input_subsystem_}, system{system_} {
input_subsystem->Initialize();
#ifdef __OPENORBIS__
if (!SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_GAMEPAD)) {
LOG_CRITICAL(Frontend, "Failed to initialize SDL3: {}, Exiting...", SDL_GetError());
exit(1);
}
#else
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMEPAD)) {
LOG_CRITICAL(Frontend, "Failed to initialize SDL3: {}, Exiting...", SDL_GetError());
exit(1);
}
#endif
titlebar_timer = SDL_AddTimer(2000, [](void *userdata, SDL_TimerID, Uint32) -> Uint32 {
auto* this_ = (EmuWindow_SDL3*)userdata;
auto const results = this_->system.GetAndResetPerfStats();

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