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shader/shader_ir: Remove unnecessary inline specifiers

constexpr internally links by default, so the inline specifier is
unnecessary.
pull/15/merge
Lioncash 7 years ago
parent
commit
e310d943b8
  1. 4
      src/video_core/shader/shader_ir.h

4
src/video_core/shader/shader_ir.h

@ -328,8 +328,8 @@ struct MetaTexture {
u32 element{}; u32 element{};
}; };
inline constexpr MetaArithmetic PRECISE = {true};
inline constexpr MetaArithmetic NO_PRECISE = {false};
constexpr MetaArithmetic PRECISE = {true};
constexpr MetaArithmetic NO_PRECISE = {false};
using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>; using Meta = std::variant<MetaArithmetic, MetaTexture, Tegra::Shader::HalfType>;

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