From e2f175f82d8e4ea25528d3f670d442cee8b9b27f Mon Sep 17 00:00:00 2001 From: MaranBr Date: Wed, 10 Dec 2025 08:15:25 -0400 Subject: [PATCH] Fix GPU mode descriptions --- src/android/app/src/main/res/values/strings.xml | 2 +- src/qt_common/config/shared_translation.cpp | 4 ++-- src/qt_common/config/shared_translation.h | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index ef8082a849..47587b8336 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -922,7 +922,7 @@ None - Performance + Fast Balanced Accurate diff --git a/src/qt_common/config/shared_translation.cpp b/src/qt_common/config/shared_translation.cpp index 6609c3e357..fc338fe6d2 100644 --- a/src/qt_common/config/shared_translation.cpp +++ b/src/qt_common/config/shared_translation.cpp @@ -277,7 +277,7 @@ std::unique_ptr InitializeTranslations(QObject* parent) INSERT(Settings, gpu_accuracy, tr("GPU Accuracy:"), - tr("Controls the GPU emulation accuracy.\nMost games render fine with Performance or Balanced modes, but Accurate is still " + tr("Controls the GPU emulation accuracy.\nMost games render fine with Fast or Balanced modes, but Accurate is still " "required for some.\nParticles tend to only render correctly with Accurate mode.")); INSERT(Settings, dma_accuracy, @@ -506,7 +506,7 @@ std::unique_ptr ComboboxEnumeration(QObject* parent) }}); translations->insert({Settings::EnumMetadata::Index(), { - PAIR(GpuAccuracy, Low, tr("Performance")), + PAIR(GpuAccuracy, Low, tr("Fast")), PAIR(GpuAccuracy, Medium, tr("Balanced")), PAIR(GpuAccuracy, High, tr("Accurate")), }}); diff --git a/src/qt_common/config/shared_translation.h b/src/qt_common/config/shared_translation.h index 299c31eaf8..e12b93ea6d 100644 --- a/src/qt_common/config/shared_translation.h +++ b/src/qt_common/config/shared_translation.h @@ -61,7 +61,7 @@ static const std::map use_docked_mode_texts_map }; static const std::map gpu_accuracy_texts_map = { - {Settings::GpuAccuracy::Low, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Performance"))}, + {Settings::GpuAccuracy::Low, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Fast"))}, {Settings::GpuAccuracy::Medium, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Balanced"))}, {Settings::GpuAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Accurate"))}, };