6 changed files with 311 additions and 203 deletions
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28src/shader_recompiler/backend/glsl/emit_context.h
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4src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
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221src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp
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173src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
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52src/shader_recompiler/backend/glsl/reg_alloc.cpp
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36src/shader_recompiler/backend/glsl/reg_alloc.h
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <string_view>
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#include "shader_recompiler/backend/glsl/emit_context.h"
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#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
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#include "shader_recompiler/frontend/ir/value.h"
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#include "shader_recompiler/profile.h"
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namespace Shader::Backend::GLSL { |
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void EmitIAdd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst, |
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[[maybe_unused]] std::string a, [[maybe_unused]] std::string b) { |
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ctx.AddU32("{}={}+{};", *inst, a, b); |
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} |
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void EmitIAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a, |
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[[maybe_unused]] std::string b) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitISub32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a, |
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[[maybe_unused]] std::string b) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitISub64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a, |
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[[maybe_unused]] std::string b) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitIMul32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a, |
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[[maybe_unused]] std::string b) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitINeg32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitINeg64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitIAbs32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitIAbs64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitShiftLeftLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string base, |
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[[maybe_unused]] std::string shift) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitShiftLeftLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string base, |
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[[maybe_unused]] std::string shift) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitShiftRightLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string base, |
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[[maybe_unused]] std::string shift) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitShiftRightLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string base, |
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[[maybe_unused]] std::string shift) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitShiftRightArithmetic32([[maybe_unused]] EmitContext& ctx, |
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[[maybe_unused]] std::string base, |
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[[maybe_unused]] std::string shift) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitShiftRightArithmetic64([[maybe_unused]] EmitContext& ctx, |
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[[maybe_unused]] std::string base, |
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[[maybe_unused]] std::string shift) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitBitwiseAnd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst, |
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[[maybe_unused]] std::string a, [[maybe_unused]] std::string b) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitBitwiseOr32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst, |
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[[maybe_unused]] std::string a, [[maybe_unused]] std::string b) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitBitwiseXor32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst, |
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[[maybe_unused]] std::string a, [[maybe_unused]] std::string b) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitBitFieldInsert([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string base, |
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[[maybe_unused]] std::string insert, [[maybe_unused]] std::string offset, |
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std::string count) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitBitFieldSExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst, |
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[[maybe_unused]] std::string base, [[maybe_unused]] std::string offset, |
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std::string count) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitBitFieldUExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst, |
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[[maybe_unused]] std::string base, [[maybe_unused]] std::string offset, |
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std::string count) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitBitReverse32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitBitwiseNot32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitFindUMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string value) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitSMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a, |
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[[maybe_unused]] std::string b) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitUMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a, |
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[[maybe_unused]] std::string b) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitSMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a, |
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[[maybe_unused]] std::string b) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitUMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string a, |
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[[maybe_unused]] std::string b) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitSClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst, |
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[[maybe_unused]] std::string value, [[maybe_unused]] std::string min, |
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std::string max) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitUClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst* inst, |
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[[maybe_unused]] std::string value, [[maybe_unused]] std::string min, |
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std::string max) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitSLessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs, |
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[[maybe_unused]] std::string rhs) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitULessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs, |
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[[maybe_unused]] std::string rhs) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitIEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs, |
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[[maybe_unused]] std::string rhs) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitSLessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs, |
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[[maybe_unused]] std::string rhs) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitULessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs, |
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[[maybe_unused]] std::string rhs) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitSGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs, |
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[[maybe_unused]] std::string rhs) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitUGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs, |
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[[maybe_unused]] std::string rhs) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitINotEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs, |
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[[maybe_unused]] std::string rhs) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitSGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs, |
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[[maybe_unused]] std::string rhs) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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void EmitUGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string lhs, |
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[[maybe_unused]] std::string rhs) { |
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throw NotImplementedException("GLSL Instruction"); |
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} |
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} // namespace Shader::Backend::GLSL
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