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exclude also texture cache stable iters...

lizzie 7 days ago
committed by crueter
parent
commit
e198a5ad64
  1. 19
      src/video_core/texture_cache/texture_cache_base.h

19
src/video_core/texture_cache/texture_cache_base.h

@ -12,7 +12,8 @@
#include <mutex>
#include <span>
#include <type_traits>
#include <ankerl/unordered_dense.h>
// TODO: find out which don't require stable iters
#include <unordered_map>
#include <vector>
#include <boost/container/small_vector.hpp>
#include <queue>
@ -65,7 +66,7 @@ struct AsyncDecodeContext {
std::atomic_bool complete;
};
using TextureCacheGPUMap = ankerl::unordered_dense::map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>;
using TextureCacheGPUMap = std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>;
class TextureCacheChannelInfo : public ChannelInfo {
public:
@ -84,8 +85,8 @@ public:
std::vector<SamplerId> compute_sampler_ids;
std::vector<ImageViewId> compute_image_view_ids;
ankerl::unordered_dense::map<TICEntry, ImageViewId> image_views;
ankerl::unordered_dense::map<TSCEntry, SamplerId> samplers;
std::unordered_map<TICEntry, ImageViewId> image_views;
std::unordered_map<TSCEntry, SamplerId> samplers;
TextureCacheGPUMap* gpu_page_table;
TextureCacheGPUMap* sparse_page_table;
@ -453,10 +454,10 @@ private:
RenderTargets render_targets;
ankerl::unordered_dense::map<RenderTargets, FramebufferId> framebuffers;
std::unordered_map<RenderTargets, FramebufferId> framebuffers;
ankerl::unordered_dense::map<u64, std::vector<ImageMapId>, Common::IdentityHash<u64>> page_table;
ankerl::unordered_dense::map<ImageId, boost::container::small_vector<ImageViewId, 16>> sparse_views;
std::unordered_map<u64, std::vector<ImageMapId>, Common::IdentityHash<u64>> page_table;
std::unordered_map<ImageId, boost::container::small_vector<ImageViewId, 16>> sparse_views;
DAddr virtual_invalid_space{};
@ -513,7 +514,7 @@ private:
DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
ankerl::unordered_dense::map<GPUVAddr, ImageAllocId> image_allocs_table;
std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
Common::ScratchBuffer<u8> swizzle_data_buffer;
Common::ScratchBuffer<u8> unswizzle_data_buffer;
@ -540,7 +541,7 @@ private:
ImageId id;
};
boost::container::small_vector<JoinCopy, 4> join_copies_to_do;
ankerl::unordered_dense::map<ImageId, size_t> join_alias_indices;
std::unordered_map<ImageId, size_t> join_alias_indices;
};
} // namespace VideoCommon
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