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Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114)
Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114)
* Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid * used clang-format-3.9 instead * lowercase pid * Moved nvmemp handlers to cpp * Removed unnecessary logging for NvOsGetConfigU32. Cleaned up log and changed to LOG_DEBUG * using std::arrays instead of c arrays * nvhost get config now uses std::array completely * added pid logging back * updated cmakelist * missing includes * added array, removed memcpy * clang-format6.0nce_cpp
committed by
bunnei
9 changed files with 163 additions and 5 deletions
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1src/common/logging/log.h
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4src/core/CMakeLists.txt
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46src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
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48src/core/hle/service/nvdrv/devices/nvhost_ctrl.h
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9src/core/hle/service/nvdrv/interface.cpp
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2src/core/hle/service/nvdrv/interface.h
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4src/core/hle/service/nvdrv/nvdrv.cpp
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31src/core/hle/service/nvdrv/nvmemp.cpp
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23src/core/hle/service/nvdrv/nvmemp.h
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
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namespace Service { |
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namespace Nvidia { |
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namespace Devices { |
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u32 nvhost_ctrl::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) { |
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LOG_DEBUG(Service_NVDRV, "called, command=0x%08x, input_size=0x%lx, output_size=0x%lx", command, |
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input.size(), output.size()); |
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switch (command) { |
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case IocGetConfigCommand: |
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return NvOsGetConfigU32(input, output); |
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} |
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UNIMPLEMENTED(); |
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return 0; |
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} |
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u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output) { |
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IocGetConfigParams params; |
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std::memcpy(¶ms, input.data(), sizeof(params)); |
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LOG_DEBUG(Service_NVDRV, "called, setting=%s!%s", params.domain_str.data(), |
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params.param_str.data()); |
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if (!strcmp(params.domain_str.data(), "nv")) { |
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if (!strcmp(params.param_str.data(), "NV_MEMORY_PROFILER")) { |
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params.config_str[0] = '1'; |
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} else { |
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UNIMPLEMENTED(); |
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} |
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} else { |
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UNIMPLEMENTED(); |
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} |
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std::memcpy(output.data(), ¶ms, sizeof(params)); |
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return 0; |
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} |
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} // namespace Devices
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} // namespace Nvidia
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} // namespace Service
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// Copyright 2018 yuzu emulator team |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <array> |
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#include <cstdlib> |
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#include <cstring> |
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#include <vector> |
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#include "common/common_types.h" |
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#include "core/hle/service/nvdrv/devices/nvdevice.h" |
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namespace Service { |
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namespace Nvidia { |
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namespace Devices { |
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class nvhost_ctrl final : public nvdevice { |
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public: |
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nvhost_ctrl() = default; |
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~nvhost_ctrl() override = default; |
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u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override; |
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private: |
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enum IoctlCommands { |
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IocSyncptReadCommand = 0xC0080014, |
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IocSyncptIncrCommand = 0x40040015, |
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IocSyncptWaitCommand = 0xC00C0016, |
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IocModuleMutexCommand = 0x40080017, |
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IocModuleRegRDWRCommand = 0xC008010E, |
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IocSyncptWaitexCommand = 0xC0100019, |
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IocSyncptReadMaxCommand = 0xC008001A, |
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IocGetConfigCommand = 0xC183001B, |
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}; |
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struct IocGetConfigParams { |
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std::array<char, 0x41> domain_str; |
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std::array<char, 0x41> param_str; |
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std::array<char, 0x101> config_str; |
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}; |
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u32 NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output); |
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}; |
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} // namespace Devices |
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} // namespace Nvidia |
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} // namespace Service |
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/hle/service/nvdrv/nvmemp.h"
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namespace Service { |
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namespace Nvidia { |
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NVMEMP::NVMEMP() : ServiceFramework("nvmemp") { |
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static const FunctionInfo functions[] = { |
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{0, &NVMEMP::Unknown0, "Unknown0"}, |
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{1, &NVMEMP::Unknown1, "Unknown1"}, |
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}; |
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RegisterHandlers(functions); |
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} |
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void NVMEMP::Unknown0(Kernel::HLERequestContext& ctx) { |
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UNIMPLEMENTED(); |
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} |
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void NVMEMP::Unknown1(Kernel::HLERequestContext& ctx) { |
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UNIMPLEMENTED(); |
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} |
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} // namespace Nvidia
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} // namespace Service
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// Copyright 2018 yuzu emulator team |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include "core/hle/service/service.h" |
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namespace Service { |
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namespace Nvidia { |
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class NVMEMP final : public ServiceFramework<NVMEMP> { |
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public: |
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NVMEMP(); |
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~NVMEMP() = default; |
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private: |
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void Unknown0(Kernel::HLERequestContext& ctx); |
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void Unknown1(Kernel::HLERequestContext& ctx); |
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}; |
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} // namespace Nvidia |
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} // namespace Service |
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