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Merge pull request #2982 from lioncash/surface
texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
pull/15/merge
Rodrigo Locatti
6 years ago
committed by
GitHub
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with
2 additions and
2 deletions
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src/video_core/texture_cache/texture_cache.h
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@ -402,7 +402,7 @@ private: |
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if (params.block_depth > 1 || params.target == SurfaceTarget::Texture3D) { |
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return RecycleStrategy::Flush; |
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} |
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for (auto s : overlaps) { |
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for (const auto& s : overlaps) { |
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const auto& s_params = s->GetSurfaceParams(); |
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if (s_params.block_depth > 1 || s_params.target == SurfaceTarget::Texture3D) { |
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return RecycleStrategy::Flush; |
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@ -575,7 +575,7 @@ private: |
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} else if (Settings::values.use_accurate_gpu_emulation && passed_tests != overlaps.size()) { |
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return {}; |
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} |
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for (auto surface : overlaps) { |
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for (const auto& surface : overlaps) { |
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Unregister(surface); |
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} |
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new_surface->MarkAsModified(modified, Tick()); |
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