|
|
@ -751,11 +751,9 @@ void RendererOpenGL::RenderScreenshot() { |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
bool RendererOpenGL::Init() { |
|
|
bool RendererOpenGL::Init() { |
|
|
if (GLAD_GL_KHR_debug) { |
|
|
|
|
|
|
|
|
if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) { |
|
|
glEnable(GL_DEBUG_OUTPUT); |
|
|
glEnable(GL_DEBUG_OUTPUT); |
|
|
if (Settings::values.renderer_debug) { |
|
|
|
|
|
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); |
|
|
glDebugMessageCallback(DebugHandler, nullptr); |
|
|
glDebugMessageCallback(DebugHandler, nullptr); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
|