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rasterizer: Remove unnecessary 'using' for BlendEquation.

pull/15/merge
bunnei 11 years ago
parent
commit
dcbc653b90
  1. 3
      src/video_core/rasterizer.cpp

3
src/video_core/rasterizer.cpp

@ -815,10 +815,9 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
}
};
using BlendEquation = Regs::BlendEquation;
static auto EvaluateBlendEquation = [](const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor,
const Math::Vec4<u8>& dest, const Math::Vec4<u8>& destfactor,
BlendEquation equation) {
Regs::BlendEquation equation) {
Math::Vec4<int> result;
auto src_result = (src * srcfactor).Cast<int>();

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