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hw: Remove unused files
hw: Remove unused files
None of these files are used in any meaningful way. They're just leftovers from citra. Also has the benefit of getting rid of an unused global variable.nce_cpp
7 changed files with 0 additions and 334 deletions
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4src/core/CMakeLists.txt
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3src/core/core.cpp
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28src/core/hw/aes/ccm.cpp
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96src/core/hw/hw.cpp
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50src/core/hw/hw.h
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67src/core/hw/lcd.cpp
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86src/core/hw/lcd.h
@ -1,28 +0,0 @@ |
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hw/aes/ccm.h"
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#include "core/hw/aes/key.h"
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namespace HW { |
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namespace AES { |
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std::vector<u8> EncryptSignCCM(const std::vector<u8>& pdata, const CCMNonce& nonce, |
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size_t slot_id) { |
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UNIMPLEMENTED(); |
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return {}; |
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} |
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std::vector<u8> DecryptVerifyCCM(const std::vector<u8>& cipher, const CCMNonce& nonce, |
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size_t slot_id) { |
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UNIMPLEMENTED(); |
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return {}; |
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} |
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} // namespace AES
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} // namespace HW
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@ -1,96 +0,0 @@ |
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/hw/hw.h"
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#include "core/hw/lcd.h"
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namespace HW { |
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template <typename T> |
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inline void Read(T& var, const u32 addr) { |
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switch (addr & 0xFFFFF000) { |
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case VADDR_GPU: |
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case VADDR_GPU + 0x1000: |
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case VADDR_GPU + 0x2000: |
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case VADDR_GPU + 0x3000: |
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case VADDR_GPU + 0x4000: |
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case VADDR_GPU + 0x5000: |
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case VADDR_GPU + 0x6000: |
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case VADDR_GPU + 0x7000: |
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case VADDR_GPU + 0x8000: |
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case VADDR_GPU + 0x9000: |
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case VADDR_GPU + 0xA000: |
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case VADDR_GPU + 0xB000: |
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case VADDR_GPU + 0xC000: |
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case VADDR_GPU + 0xD000: |
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case VADDR_GPU + 0xE000: |
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case VADDR_GPU + 0xF000: |
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break; |
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case VADDR_LCD: |
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LCD::Read(var, addr); |
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break; |
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default: |
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LOG_ERROR(HW_Memory, "Unknown Read{} @ 0x{:08X}", sizeof(var) * 8, addr); |
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break; |
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} |
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} |
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template <typename T> |
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inline void Write(u32 addr, const T data) { |
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switch (addr & 0xFFFFF000) { |
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case VADDR_GPU: |
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case VADDR_GPU + 0x1000: |
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case VADDR_GPU + 0x2000: |
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case VADDR_GPU + 0x3000: |
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case VADDR_GPU + 0x4000: |
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case VADDR_GPU + 0x5000: |
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case VADDR_GPU + 0x6000: |
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case VADDR_GPU + 0x7000: |
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case VADDR_GPU + 0x8000: |
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case VADDR_GPU + 0x9000: |
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case VADDR_GPU + 0xA000: |
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case VADDR_GPU + 0xB000: |
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case VADDR_GPU + 0xC000: |
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case VADDR_GPU + 0xD000: |
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case VADDR_GPU + 0xE000: |
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case VADDR_GPU + 0xF000: |
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break; |
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case VADDR_LCD: |
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LCD::Write(addr, data); |
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break; |
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default: |
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LOG_ERROR(HW_Memory, "Unknown Write{} 0x{:08X} @ 0x{:08X}", sizeof(data) * 8, data, addr); |
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break; |
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} |
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} |
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// Explicitly instantiate template functions because we aren't defining this in the header:
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template void Read<u64>(u64& var, const u32 addr); |
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template void Read<u32>(u32& var, const u32 addr); |
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template void Read<u16>(u16& var, const u32 addr); |
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template void Read<u8>(u8& var, const u32 addr); |
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template void Write<u64>(u32 addr, const u64 data); |
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template void Write<u32>(u32 addr, const u32 data); |
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template void Write<u16>(u32 addr, const u16 data); |
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template void Write<u8>(u32 addr, const u8 data); |
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/// Update hardware
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void Update() {} |
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/// Initialize hardware
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void Init() { |
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LCD::Init(); |
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LOG_DEBUG(HW, "Initialized OK"); |
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} |
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/// Shutdown hardware
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void Shutdown() { |
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LCD::Shutdown(); |
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LOG_DEBUG(HW, "Shutdown OK"); |
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} |
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} // namespace HW
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@ -1,50 +0,0 @@ |
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// Copyright 2014 Citra Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include "common/common_types.h" |
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namespace HW { |
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/// Beginnings of IO register regions, in the user VA space. |
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enum : u32 { |
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VADDR_HASH = 0x1EC01000, |
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VADDR_CSND = 0x1EC03000, |
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VADDR_DSP = 0x1EC40000, |
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VADDR_PDN = 0x1EC41000, |
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VADDR_CODEC = 0x1EC41000, |
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VADDR_SPI = 0x1EC42000, |
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VADDR_SPI_2 = 0x1EC43000, // Only used under TWL_FIRM? |
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VADDR_I2C = 0x1EC44000, |
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VADDR_CODEC_2 = 0x1EC45000, |
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VADDR_HID = 0x1EC46000, |
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VADDR_GPIO = 0x1EC47000, |
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VADDR_I2C_2 = 0x1EC48000, |
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VADDR_SPI_3 = 0x1EC60000, |
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VADDR_I2C_3 = 0x1EC61000, |
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VADDR_MIC = 0x1EC62000, |
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VADDR_PXI = 0x1EC63000, |
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VADDR_LCD = 0x1ED02000, |
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VADDR_DSP_2 = 0x1ED03000, |
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VADDR_HASH_2 = 0x1EE01000, |
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VADDR_GPU = 0x1EF00000, |
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}; |
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template <typename T> |
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void Read(T& var, const u32 addr); |
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template <typename T> |
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void Write(u32 addr, const T data); |
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/// Update hardware |
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void Update(); |
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/// Initialize hardware |
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void Init(); |
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/// Shutdown hardware |
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void Shutdown(); |
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} // namespace HW |
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@ -1,67 +0,0 @@ |
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstring>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/hw/hw.h"
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#include "core/hw/lcd.h"
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#include "core/tracer/recorder.h"
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namespace LCD { |
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Regs g_regs; |
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template <typename T> |
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inline void Read(T& var, const u32 raw_addr) { |
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u32 addr = raw_addr - HW::VADDR_LCD; |
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u32 index = addr / 4; |
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// Reads other than u32 are untested, so I'd rather have them abort than silently fail
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if (index >= 0x400 || !std::is_same<T, u32>::value) { |
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LOG_ERROR(HW_LCD, "Unknown Read{} @ 0x{:08X}", sizeof(var) * 8, addr); |
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return; |
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} |
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var = g_regs[index]; |
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} |
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template <typename T> |
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inline void Write(u32 addr, const T data) { |
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addr -= HW::VADDR_LCD; |
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u32 index = addr / 4; |
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// Writes other than u32 are untested, so I'd rather have them abort than silently fail
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if (index >= 0x400 || !std::is_same<T, u32>::value) { |
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LOG_ERROR(HW_LCD, "Unknown Write{} 0x{:08X} @ 0x{:08X}", sizeof(data) * 8, data, addr); |
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return; |
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} |
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g_regs[index] = static_cast<u32>(data); |
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} |
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// Explicitly instantiate template functions because we aren't defining this in the header:
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template void Read<u64>(u64& var, const u32 addr); |
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template void Read<u32>(u32& var, const u32 addr); |
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template void Read<u16>(u16& var, const u32 addr); |
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template void Read<u8>(u8& var, const u32 addr); |
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template void Write<u64>(u32 addr, const u64 data); |
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template void Write<u32>(u32 addr, const u32 data); |
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template void Write<u16>(u32 addr, const u16 data); |
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template void Write<u8>(u32 addr, const u8 data); |
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/// Initialize hardware
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void Init() { |
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memset(&g_regs, 0, sizeof(g_regs)); |
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LOG_DEBUG(HW_LCD, "Initialized OK"); |
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} |
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/// Shutdown hardware
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void Shutdown() { |
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LOG_DEBUG(HW_LCD, "Shutdown OK"); |
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} |
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} // namespace LCD
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@ -1,86 +0,0 @@ |
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// Copyright 2015 Citra Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <cstddef> |
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#include <type_traits> |
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#include "common/bit_field.h" |
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#include "common/common_funcs.h" |
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#include "common/common_types.h" |
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#define LCD_REG_INDEX(field_name) (offsetof(LCD::Regs, field_name) / sizeof(u32)) |
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namespace LCD { |
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struct Regs { |
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union ColorFill { |
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u32 raw; |
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BitField<0, 8, u32> color_r; |
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BitField<8, 8, u32> color_g; |
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BitField<16, 8, u32> color_b; |
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BitField<24, 1, u32> is_enabled; |
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}; |
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INSERT_PADDING_WORDS(0x81); |
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ColorFill color_fill_top; |
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INSERT_PADDING_WORDS(0xE); |
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u32 backlight_top; |
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INSERT_PADDING_WORDS(0x1F0); |
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ColorFill color_fill_bottom; |
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INSERT_PADDING_WORDS(0xE); |
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u32 backlight_bottom; |
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INSERT_PADDING_WORDS(0x16F); |
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static constexpr size_t NumIds() { |
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return sizeof(Regs) / sizeof(u32); |
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} |
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const u32& operator[](int index) const { |
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const u32* content = reinterpret_cast<const u32*>(this); |
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return content[index]; |
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} |
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u32& operator[](int index) { |
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u32* content = reinterpret_cast<u32*>(this); |
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return content[index]; |
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} |
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}; |
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static_assert(std::is_standard_layout<Regs>::value, "Structure does not use standard layout"); |
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// TODO: MSVC does not support using offsetof() on non-static data members even though this |
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// is technically allowed since C++11. This macro should be enabled once MSVC adds |
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// support for that. |
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#ifndef _MSC_VER |
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#define ASSERT_REG_POSITION(field_name, position) \ |
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static_assert(offsetof(Regs, field_name) == position * 4, \ |
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"Field " #field_name " has invalid position") |
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ASSERT_REG_POSITION(color_fill_top, 0x81); |
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ASSERT_REG_POSITION(backlight_top, 0x90); |
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ASSERT_REG_POSITION(color_fill_bottom, 0x281); |
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ASSERT_REG_POSITION(backlight_bottom, 0x290); |
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#undef ASSERT_REG_POSITION |
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#endif // !defined(_MSC_VER) |
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extern Regs g_regs; |
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template <typename T> |
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void Read(T& var, const u32 addr); |
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template <typename T> |
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void Write(u32 addr, const T data); |
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/// Initialize hardware |
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void Init(); |
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/// Shutdown hardware |
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void Shutdown(); |
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} // namespace LCD |
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