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@ -236,7 +236,9 @@ GameList::~GameList() { |
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} |
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void GameList::setFilterFocus() { |
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search_field->setFocus(); |
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if (tree_view->model()->rowCount() > 0) { |
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search_field->setFocus(); |
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} |
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} |
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void GameList::setFilterVisible(bool visibility) { |
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@ -271,7 +273,9 @@ void GameList::DonePopulating() { |
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tree_view->setEnabled(true); |
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int rowCount = tree_view->model()->rowCount(); |
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search_field->setFilterResult(rowCount, rowCount); |
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search_field->setFocus(); |
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if (rowCount > 0) { |
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search_field->setFocus(); |
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} |
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} |
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void GameList::PopupContextMenu(const QPoint& menu_location) { |
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@ -296,7 +300,6 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { |
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!FileUtil::IsDirectory(dir_path.toStdString())) { |
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LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data()); |
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search_field->setFilterResult(0, 0); |
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search_field->setFocus(); |
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return; |
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} |
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