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Vulkan: Only recreate swapchain if the frame is bigger than the swap image.

nce_cpp
Fernando Sahmkow 2 years ago
parent
commit
d9b2778306
  1. 3
      src/core/memory.h
  2. 2
      src/video_core/renderer_vulkan/vk_present_manager.cpp

3
src/core/memory.h

@ -683,7 +683,8 @@ public:
} else {
this->m_memory.WriteBlockUnsafe(this->m_addr, this->data(), this->size_bytes());
}
} else if constexpr ((FLAGS & GuestMemoryFlags::Safe) || (FLAGS & GuestMemoryFlags::Cached)) {
} else if constexpr ((FLAGS & GuestMemoryFlags::Safe) ||
(FLAGS & GuestMemoryFlags::Cached)) {
this->m_memory.InvalidateRegion(this->m_addr, this->size_bytes());
}
}

2
src/video_core/renderer_vulkan/vk_present_manager.cpp

@ -329,7 +329,7 @@ void PresentManager::CopyToSwapchainImpl(Frame* frame) {
// to account for that.
const bool is_suboptimal = swapchain.NeedsRecreation();
const bool size_changed =
swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height;
swapchain.GetWidth() < frame->width || swapchain.GetHeight() < frame->height;
if (is_suboptimal || size_changed) {
RecreateSwapchain(frame);
}

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