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@ -242,6 +242,10 @@ void NVFlinger::Compose() { |
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const auto& igbp_buffer = buffer->get().igbp_buffer; |
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const auto& igbp_buffer = buffer->get().igbp_buffer; |
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if (!system.IsPoweredOn()) { |
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return; // We are likely shutting down
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} |
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auto& gpu = system.GPU(); |
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auto& gpu = system.GPU(); |
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const auto& multi_fence = buffer->get().multi_fence; |
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const auto& multi_fence = buffer->get().multi_fence; |
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guard->unlock(); |
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guard->unlock(); |
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