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[android] add toggle for quick settings to hide it and fix setting names (#3435)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3435
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: nekle <nekle@protonmail.com>
Co-committed-by: nekle <nekle@protonmail.com>
pull/3455/head
nekle 4 days ago
committed by crueter
parent
commit
d76b2b5d26
No known key found for this signature in database GPG Key ID: 425ACD2D4830EBC6
  1. 18
      src/android/app/src/main/java/org/yuzu/yuzu_emu/dialogs/QuickSettings.kt
  2. 3
      src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt
  3. 7
      src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt
  4. 2
      src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt
  5. 26
      src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
  6. 5
      src/android/app/src/main/jni/android_settings.h
  7. 2
      src/android/app/src/main/res/values/strings.xml

18
src/android/app/src/main/java/org/yuzu/yuzu_emu/dialogs/QuickSettings.kt

@ -22,14 +22,6 @@ import org.yuzu.yuzu_emu.features.settings.model.AbstractShortSetting
import org.yuzu.yuzu_emu.features.settings.model.AbstractIntSetting
class QuickSettings(val emulationFragment: EmulationFragment) {
// Kinda a crappy workaround to get a title from setting keys
// Idk how to do this witthout hardcoding every single one
private fun getSettingTitle(settingKey: String): String {
return settingKey.replace("_", " ").split(" ")
.joinToString(" ") { it.replaceFirstChar { c -> c.uppercase() } }
}
private fun saveSettings() {
if (emulationFragment.shouldUseCustom) {
NativeConfig.savePerGameConfig()
@ -60,6 +52,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
// settings
fun addIntSetting(
name: Int,
container: ViewGroup,
setting: IntSetting,
namesArrayId: Int,
@ -73,7 +66,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
val expandIcon = itemView.findViewById<android.widget.ImageView>(R.id.expand_icon)
val radioGroup = itemView.findViewById<RadioGroup>(R.id.radio_group)
titleView.text = getSettingTitle(setting.key)
titleView.text = YuzuApplication.appContext.getString(name)
val names = emulationFragment.resources.getStringArray(namesArrayId)
val values = emulationFragment.resources.getIntArray(valuesArrayId)
@ -115,6 +108,8 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
}
fun addBooleanSetting(
name: Int,
container: ViewGroup,
setting: BooleanSetting
) {
@ -125,7 +120,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
val titleView = itemView.findViewById<TextView>(R.id.switch_title)
val switchView = itemView.findViewById<com.google.android.material.materialswitch.MaterialSwitch>(R.id.setting_switch)
titleView.text = getSettingTitle(setting.key)
titleView.text = YuzuApplication.appContext.getString(name)
switchContainer.visibility = View.VISIBLE
switchView.isChecked = setting.getBoolean()
@ -141,6 +136,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
}
fun addSliderSetting(
name: Int,
container: ViewGroup,
setting: AbstractSetting,
minValue: Int = 0,
@ -156,7 +152,7 @@ class QuickSettings(val emulationFragment: EmulationFragment) {
val slider = itemView.findViewById<com.google.android.material.slider.Slider>(R.id.setting_slider)
titleView.text = getSettingTitle(setting.key)
titleView.text = YuzuApplication.appContext.getString(name)
sliderContainer.visibility = View.VISIBLE
slider.valueFrom = minValue.toFloat()

3
src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt

@ -82,8 +82,9 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
GPU_LOG_VULKAN_CALLS("gpu_log_vulkan_calls"),
GPU_LOG_SHADER_DUMPS("gpu_log_shader_dumps"),
GPU_LOG_MEMORY_TRACKING("gpu_log_memory_tracking"),
GPU_LOG_DRIVER_DEBUG("gpu_log_driver_debug");
GPU_LOG_DRIVER_DEBUG("gpu_log_driver_debug"),
ENABLE_QUICK_SETTINGS("enable_quick_settings");
// external fun isFrameSkippingEnabled(): Boolean
external fun isFrameInterpolationEnabled(): Boolean

7
src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt

@ -799,6 +799,13 @@ abstract class SettingsItem(
descriptionId = R.string.enable_update_checks_description,
)
)
put(
SwitchSetting(
BooleanSetting.ENABLE_QUICK_SETTINGS,
titleId = R.string.enable_quick_settings,
descriptionId = R.string.enable_quick_settings_description,
)
)
put(
SwitchSetting(
BooleanSetting.ENABLE_FOLDER_BUTTON,

2
src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt

@ -1074,6 +1074,8 @@ class SettingsFragmentPresenter(
add(BooleanSetting.ENABLE_UPDATE_CHECKS.key)
}
add(BooleanSetting.ENABLE_QUICK_SETTINGS.key)
add(HeaderSetting(R.string.theme_and_color))

26
src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt

@ -690,8 +690,18 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
})
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
if (!BooleanSetting.ENABLE_QUICK_SETTINGS.getBoolean()) {
binding.drawerLayout.setDrawerLockMode(
DrawerLayout.LOCK_MODE_LOCKED_CLOSED,
binding.quickSettingsSheet
)
}
updateGameTitle()
binding.inGameMenu.menu.findItem(R.id.menu_quick_settings)?.isVisible =
BooleanSetting.ENABLE_QUICK_SETTINGS.getBoolean()
binding.inGameMenu.menu.findItem(R.id.menu_lock_drawer).apply {
val lockMode = IntSetting.LOCK_DRAWER.getInt()
val titleId = if (lockMode == DrawerLayout.LOCK_MODE_LOCKED_CLOSED) {
@ -749,10 +759,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
true
}
R.id.menu_quick_settings -> {
openQuickSettingsMenu()
true
}
if (BooleanSetting.ENABLE_QUICK_SETTINGS.getBoolean())
R.id.menu_quick_settings else 0 -> {
openQuickSettingsMenu()
true
}
R.id.menu_settings_per_game -> {
val action = HomeNavigationDirections.actionGlobalSettingsActivity(
@ -1045,11 +1056,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
quickSettings.addBooleanSetting(
R.string.frame_limit_enable,
container,
BooleanSetting.RENDERER_USE_SPEED_LIMIT,
)
quickSettings.addSliderSetting(
R.string.frame_limit_slider,
container,
ShortSetting.RENDERER_SPEED_LIMIT,
minValue = 0,
@ -1058,6 +1071,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
)
quickSettings.addBooleanSetting(
R.string.use_docked_mode,
container,
BooleanSetting.USE_DOCKED_MODE,
)
@ -1065,6 +1079,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
quickSettings.addDivider(container)
quickSettings.addIntSetting(
R.string.renderer_accuracy,
container,
IntSetting.RENDERER_ACCURACY,
R.array.rendererAccuracyNames,
@ -1073,6 +1088,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
quickSettings.addIntSetting(
R.string.renderer_scaling_filter,
container,
IntSetting.RENDERER_SCALING_FILTER,
R.array.rendererScalingFilterNames,
@ -1080,6 +1096,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
)
quickSettings.addSliderSetting(
R.string.fsr_sharpness,
container,
IntSetting.FSR_SHARPENING_SLIDER,
minValue = 0,
@ -1088,6 +1105,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
)
quickSettings.addIntSetting(
R.string.renderer_anti_aliasing,
container,
IntSetting.RENDERER_ANTI_ALIASING,
R.array.rendererAntiAliasingNames,

5
src/android/app/src/main/jni/android_settings.h

@ -202,9 +202,14 @@ namespace AndroidSettings {
Settings::Specialization::Default, true, true,
&show_soc_overlay};
// MISC
Settings::Setting<bool> dont_show_driver_shader_warning{linkage, false,
"dont_show_driver_shader_warning",
Settings::Category::Android, Settings::Specialization::Default, true, true};
Settings::Setting<bool> enable_quick_settings{linkage, true,
"enable_quick_settings",
Settings::Category::Android, Settings::Specialization::Default, true,
false};
};
extern Values values;

2
src/android/app/src/main/res/values/strings.xml

@ -738,6 +738,8 @@
<string name="preferences_graphics">Graphics</string>
<string name="preferences_graphics_description">Accuracy level, resolution, shader cache</string>
<string name="quick_settings">Quick Settings</string>
<string name="enable_quick_settings">Enable Quick Settings</string>
<string name="enable_quick_settings_description">Allow access to quick settings menu via swipe and menu button</string>
<string name="preferences_audio">Audio</string>
<string name="preferences_audio_description">Output engine, volume</string>
<string name="preferences_controls">Controls</string>

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