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spirv: Do not enable ShaderLayer

This is enabled by an extension instead of the capability.
nce_cpp
ReinUsesLisp 5 years ago
committed by ameerj
parent
commit
d2e6291c0e
  1. 3
      src/shader_recompiler/backend/spirv/emit_spirv.cpp

3
src/shader_recompiler/backend/spirv/emit_spirv.cpp

@ -300,9 +300,6 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
ctx.AddExtension("SPV_EXT_demote_to_helper_invocation");
ctx.AddCapability(spv::Capability::DemoteToHelperInvocationEXT);
}
if (info.stores_layer) {
ctx.AddCapability(spv::Capability::ShaderLayer);
}
if (info.stores_viewport_index) {
ctx.AddCapability(spv::Capability::MultiViewport);
}

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