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@ -1080,7 +1080,8 @@ void Config::SaveRendererValues() { |
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WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100); |
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WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache, |
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true); |
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WriteSetting(QStringLiteral("gpu_accuracy"), static_cast<int>(Settings::values.gpu_accuracy), 0); |
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WriteSetting(QStringLiteral("gpu_accuracy"), static_cast<int>(Settings::values.gpu_accuracy), |
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0); |
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WriteSetting(QStringLiteral("use_asynchronous_gpu_emulation"), |
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Settings::values.use_asynchronous_gpu_emulation, false); |
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WriteSetting(QStringLiteral("use_vsync"), Settings::values.use_vsync, true); |
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