This member function doesn't modify class state.
@ -35,7 +35,7 @@ public:
}
/// Returns true when a tick has been hit by the GPU.
[[nodiscard]] bool IsFree(u64 tick) {
[[nodiscard]] bool IsFree(u64 tick) const noexcept {
return gpu_tick.load(std::memory_order_relaxed) >= tick;