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@ -3,6 +3,7 @@ |
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// Refer to the license.txt file included.
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#include <array>
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#include <filesystem>
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#include <limits>
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#include <memory>
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#include <sstream>
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@ -67,290 +68,102 @@ |
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#include <algorithm>
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#include <sys/stat.h>
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#ifndef S_ISDIR
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#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
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#endif
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// This namespace has various generic functions related to files and paths.
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// The code still needs a ton of cleanup.
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// REMEMBER: strdup considered harmful!
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namespace Common::FS { |
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namespace fs = std::filesystem; |
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// Remove any ending forward slashes from directory paths
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// Modifies argument.
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static void StripTailDirSlashes(std::string& fname) { |
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if (fname.length() <= 1) { |
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return; |
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} |
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std::size_t i = fname.length(); |
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while (i > 0 && fname[i - 1] == DIR_SEP_CHR) { |
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--i; |
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} |
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fname.resize(i); |
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bool Exists(const fs::path& path) { |
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std::error_code ec; |
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return fs::exists(path, ec); |
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} |
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bool Exists(const std::string& filename) { |
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struct stat file_info; |
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std::string copy(filename); |
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StripTailDirSlashes(copy); |
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#ifdef _WIN32
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// Windows needs a slash to identify a driver root
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if (copy.size() != 0 && copy.back() == ':') |
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copy += DIR_SEP_CHR; |
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int result = _wstat64(Common::UTF8ToUTF16W(copy).c_str(), &file_info); |
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#else
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int result = stat(copy.c_str(), &file_info); |
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#endif
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return (result == 0); |
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} |
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bool IsDirectory(const std::string& filename) { |
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struct stat file_info; |
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std::string copy(filename); |
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StripTailDirSlashes(copy); |
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#ifdef _WIN32
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// Windows needs a slash to identify a driver root
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if (copy.size() != 0 && copy.back() == ':') |
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copy += DIR_SEP_CHR; |
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int result = _wstat64(Common::UTF8ToUTF16W(copy).c_str(), &file_info); |
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#else
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int result = stat(copy.c_str(), &file_info); |
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#endif
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if (result < 0) { |
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LOG_DEBUG(Common_Filesystem, "stat failed on {}: {}", filename, GetLastErrorMsg()); |
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return false; |
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} |
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return S_ISDIR(file_info.st_mode); |
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bool IsDirectory(const fs::path& path) { |
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std::error_code ec; |
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return fs::is_directory(path, ec); |
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} |
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bool Delete(const std::string& filename) { |
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LOG_TRACE(Common_Filesystem, "file {}", filename); |
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bool Delete(const fs::path& path) { |
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LOG_TRACE(Common_Filesystem, "file {}", path.string()); |
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// Return true because we care about the file no
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// being there, not the actual delete.
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if (!Exists(filename)) { |
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LOG_DEBUG(Common_Filesystem, "{} does not exist", filename); |
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if (!Exists(path)) { |
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LOG_DEBUG(Common_Filesystem, "{} does not exist", path.string()); |
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return true; |
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} |
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// We can't delete a directory
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if (IsDirectory(filename)) { |
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LOG_ERROR(Common_Filesystem, "Failed: {} is a directory", filename); |
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return false; |
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} |
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std::error_code ec; |
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return fs::remove(path, ec); |
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} |
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#ifdef _WIN32
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if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str())) { |
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LOG_ERROR(Common_Filesystem, "DeleteFile failed on {}: {}", filename, GetLastErrorMsg()); |
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return false; |
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} |
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#else
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if (unlink(filename.c_str()) == -1) { |
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LOG_ERROR(Common_Filesystem, "unlink failed on {}: {}", filename, GetLastErrorMsg()); |
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bool CreateDir(const fs::path& path) { |
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LOG_TRACE(Common_Filesystem, "directory {}", path.string()); |
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std::error_code ec; |
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const bool success = fs::create_directory(path, ec); |
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if (!success) { |
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LOG_ERROR(Common_Filesystem, "Unable to create directory: {}", ec.message()); |
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return false; |
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} |
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#endif
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return true; |
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} |
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bool CreateDir(const std::string& path) { |
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LOG_TRACE(Common_Filesystem, "directory {}", path); |
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#ifdef _WIN32
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if (::CreateDirectoryW(Common::UTF8ToUTF16W(path).c_str(), nullptr)) |
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return true; |
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DWORD error = GetLastError(); |
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if (error == ERROR_ALREADY_EXISTS) { |
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LOG_DEBUG(Common_Filesystem, "CreateDirectory failed on {}: already exists", path); |
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return true; |
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} |
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LOG_ERROR(Common_Filesystem, "CreateDirectory failed on {}: {}", path, error); |
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return false; |
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#else
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if (mkdir(path.c_str(), 0755) == 0) |
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return true; |
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bool CreateFullPath(const fs::path& path) { |
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LOG_TRACE(Common_Filesystem, "path {}", path.string()); |
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int err = errno; |
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std::error_code ec; |
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const bool success = fs::create_directories(path, ec); |
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if (err == EEXIST) { |
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LOG_DEBUG(Common_Filesystem, "mkdir failed on {}: already exists", path); |
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return true; |
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if (!success) { |
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LOG_ERROR(Common_Filesystem, "Unable to create full path: {}", ec.message()); |
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return false; |
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} |
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LOG_ERROR(Common_Filesystem, "mkdir failed on {}: {}", path, strerror(err)); |
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return false; |
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#endif
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return true; |
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} |
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bool CreateFullPath(const std::string& fullPath) { |
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int panicCounter = 100; |
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LOG_TRACE(Common_Filesystem, "path {}", fullPath); |
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if (Exists(fullPath)) { |
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LOG_DEBUG(Common_Filesystem, "path exists {}", fullPath); |
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return true; |
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} |
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std::size_t position = 0; |
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while (true) { |
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// Find next sub path
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position = fullPath.find(DIR_SEP_CHR, position); |
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bool Rename(const fs::path& src, const fs::path& dst) { |
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LOG_TRACE(Common_Filesystem, "{} --> {}", src.string(), dst.string()); |
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// we're done, yay!
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if (position == fullPath.npos) |
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return true; |
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std::error_code ec; |
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fs::rename(src, dst, ec); |
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// Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
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std::string const subPath(fullPath.substr(0, position + 1)); |
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if (!IsDirectory(subPath) && !CreateDir(subPath)) { |
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LOG_ERROR(Common, "CreateFullPath: directory creation failed"); |
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return false; |
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} |
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// A safety check
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panicCounter--; |
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if (panicCounter <= 0) { |
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LOG_ERROR(Common, "CreateFullPath: directory structure is too deep"); |
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return false; |
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} |
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position++; |
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} |
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} |
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bool DeleteDir(const std::string& filename) { |
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LOG_TRACE(Common_Filesystem, "directory {}", filename); |
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// check if a directory
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if (!IsDirectory(filename)) { |
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LOG_ERROR(Common_Filesystem, "Not a directory {}", filename); |
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if (ec) { |
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LOG_ERROR(Common_Filesystem, "Unable to rename file from {} to {}: {}", src.string(), |
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dst.string(), ec.message()); |
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return false; |
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} |
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#ifdef _WIN32
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if (::RemoveDirectoryW(Common::UTF8ToUTF16W(filename).c_str())) |
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return true; |
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#else
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if (rmdir(filename.c_str()) == 0) |
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return true; |
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#endif
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LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg()); |
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return false; |
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} |
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bool Rename(const std::string& srcFilename, const std::string& destFilename) { |
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LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename); |
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#ifdef _WIN32
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if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(), |
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Common::UTF8ToUTF16W(destFilename).c_str()) == 0) |
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return true; |
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#else
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if (rename(srcFilename.c_str(), destFilename.c_str()) == 0) |
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return true; |
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#endif
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LOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename, |
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GetLastErrorMsg()); |
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return false; |
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return true; |
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} |
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bool Copy(const std::string& srcFilename, const std::string& destFilename) { |
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LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename); |
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#ifdef _WIN32
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if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(), |
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Common::UTF8ToUTF16W(destFilename).c_str(), FALSE)) |
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return true; |
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bool Copy(const fs::path& src, const fs::path& dst) { |
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LOG_TRACE(Common_Filesystem, "{} --> {}", src.string(), dst.string()); |
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LOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename, |
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GetLastErrorMsg()); |
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return false; |
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#else
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using CFilePointer = std::unique_ptr<FILE, decltype(&std::fclose)>; |
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std::error_code ec; |
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const bool success = fs::copy_file(src, dst, fs::copy_options::overwrite_existing, ec); |
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// Open input file
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CFilePointer input{fopen(srcFilename.c_str(), "rb"), std::fclose}; |
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if (!input) { |
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LOG_ERROR(Common_Filesystem, "opening input failed {} --> {}: {}", srcFilename, |
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destFilename, GetLastErrorMsg()); |
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if (!success) { |
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LOG_ERROR(Common_Filesystem, "Unable to copy file {} to {}: {}", src.string(), dst.string(), |
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ec.message()); |
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return false; |
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} |
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// open output file
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CFilePointer output{fopen(destFilename.c_str(), "wb"), std::fclose}; |
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if (!output) { |
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LOG_ERROR(Common_Filesystem, "opening output failed {} --> {}: {}", srcFilename, |
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destFilename, GetLastErrorMsg()); |
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return false; |
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} |
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// copy loop
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std::array<char, 1024> buffer; |
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while (!feof(input.get())) { |
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// read input
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std::size_t rnum = fread(buffer.data(), sizeof(char), buffer.size(), input.get()); |
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if (rnum != buffer.size()) { |
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if (ferror(input.get()) != 0) { |
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LOG_ERROR(Common_Filesystem, "failed reading from source, {} --> {}: {}", |
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srcFilename, destFilename, GetLastErrorMsg()); |
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return false; |
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} |
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} |
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// write output
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std::size_t wnum = fwrite(buffer.data(), sizeof(char), rnum, output.get()); |
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if (wnum != rnum) { |
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LOG_ERROR(Common_Filesystem, "failed writing to output, {} --> {}: {}", srcFilename, |
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destFilename, GetLastErrorMsg()); |
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return false; |
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} |
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} |
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return true; |
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#endif
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} |
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u64 GetSize(const std::string& filename) { |
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if (!Exists(filename)) { |
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LOG_ERROR(Common_Filesystem, "failed {}: No such file", filename); |
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return 0; |
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} |
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u64 GetSize(const fs::path& path) { |
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std::error_code ec; |
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const auto size = fs::file_size(path, ec); |
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if (IsDirectory(filename)) { |
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LOG_ERROR(Common_Filesystem, "failed {}: is a directory", filename); |
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if (ec) { |
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LOG_ERROR(Common_Filesystem, "Unable to retrieve file size ({}): {}", path.string(), |
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ec.message()); |
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return 0; |
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} |
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struct stat buf; |
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#ifdef _WIN32
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if (_wstat64(Common::UTF8ToUTF16W(filename).c_str(), &buf) == 0) |
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#else
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if (stat(filename.c_str(), &buf) == 0) |
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#endif
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{ |
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LOG_TRACE(Common_Filesystem, "{}: {}", filename, buf.st_size); |
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return buf.st_size; |
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} |
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LOG_ERROR(Common_Filesystem, "Stat failed {}: {}", filename, GetLastErrorMsg()); |
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return 0; |
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} |
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u64 GetSize(const int fd) { |
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struct stat buf; |
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if (fstat(fd, &buf) != 0) { |
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LOG_ERROR(Common_Filesystem, "GetSize: stat failed {}: {}", fd, GetLastErrorMsg()); |
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return 0; |
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} |
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return buf.st_size; |
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return size; |
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} |
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u64 GetSize(FILE* f) { |
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@ -438,132 +251,58 @@ bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory, |
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return true; |
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} |
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u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, |
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unsigned int recursion) { |
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const auto callback = [recursion, &parent_entry](u64* num_entries_out, |
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const std::string& directory, |
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const std::string& virtual_name) -> bool { |
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FSTEntry entry; |
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entry.virtualName = virtual_name; |
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entry.physicalName = directory + DIR_SEP + virtual_name; |
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if (IsDirectory(entry.physicalName)) { |
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entry.isDirectory = true; |
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// is a directory, lets go inside if we didn't recurse to often
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if (recursion > 0) { |
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entry.size = ScanDirectoryTree(entry.physicalName, entry, recursion - 1); |
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*num_entries_out += entry.size; |
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} else { |
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entry.size = 0; |
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} |
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} else { // is a file
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entry.isDirectory = false; |
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entry.size = GetSize(entry.physicalName); |
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} |
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(*num_entries_out)++; |
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// Push into the tree
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parent_entry.children.push_back(std::move(entry)); |
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return true; |
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}; |
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u64 num_entries; |
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return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0; |
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} |
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bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) { |
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const auto callback = [recursion](u64*, const std::string& directory, |
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const std::string& virtual_name) { |
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const std::string new_path = directory + DIR_SEP_CHR + virtual_name; |
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if (IsDirectory(new_path)) { |
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if (recursion == 0) { |
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return false; |
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} |
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return DeleteDirRecursively(new_path, recursion - 1); |
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} |
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return Delete(new_path); |
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}; |
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bool DeleteDirRecursively(const fs::path& path) { |
|
|
|
std::error_code ec; |
|
|
|
fs::remove_all(path, ec); |
|
|
|
|
|
|
|
if (!ForeachDirectoryEntry(nullptr, directory, callback)) |
|
|
|
if (ec) { |
|
|
|
LOG_ERROR(Common_Filesystem, "Unable to completely delete directory {}: {}", path.string(), |
|
|
|
ec.message()); |
|
|
|
return false; |
|
|
|
} |
|
|
|
|
|
|
|
// Delete the outermost directory
|
|
|
|
DeleteDir(directory); |
|
|
|
return true; |
|
|
|
} |
|
|
|
|
|
|
|
void CopyDir([[maybe_unused]] const std::string& source_path, |
|
|
|
[[maybe_unused]] const std::string& dest_path) { |
|
|
|
#ifndef _WIN32
|
|
|
|
if (source_path == dest_path) { |
|
|
|
return; |
|
|
|
} |
|
|
|
if (!Exists(source_path)) { |
|
|
|
return; |
|
|
|
} |
|
|
|
if (!Exists(dest_path)) { |
|
|
|
CreateFullPath(dest_path); |
|
|
|
} |
|
|
|
void CopyDir(const fs::path& src, const fs::path& dst) { |
|
|
|
constexpr auto copy_flags = fs::copy_options::skip_existing | fs::copy_options::recursive; |
|
|
|
|
|
|
|
DIR* dirp = opendir(source_path.c_str()); |
|
|
|
if (!dirp) { |
|
|
|
std::error_code ec; |
|
|
|
fs::copy(src, dst, copy_flags, ec); |
|
|
|
|
|
|
|
if (ec) { |
|
|
|
LOG_ERROR(Common_Filesystem, "Error copying directory {} to {}: {}", src.string(), |
|
|
|
dst.string(), ec.message()); |
|
|
|
return; |
|
|
|
} |
|
|
|
|
|
|
|
while (struct dirent* result = readdir(dirp)) { |
|
|
|
const std::string virtualName(result->d_name); |
|
|
|
// check for "." and ".."
|
|
|
|
if (((virtualName[0] == '.') && (virtualName[1] == '\0')) || |
|
|
|
((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0'))) { |
|
|
|
continue; |
|
|
|
} |
|
|
|
|
|
|
|
std::string source, dest; |
|
|
|
source = source_path + virtualName; |
|
|
|
dest = dest_path + virtualName; |
|
|
|
if (IsDirectory(source)) { |
|
|
|
source += '/'; |
|
|
|
dest += '/'; |
|
|
|
if (!Exists(dest)) { |
|
|
|
CreateFullPath(dest); |
|
|
|
} |
|
|
|
CopyDir(source, dest); |
|
|
|
} else if (!Exists(dest)) { |
|
|
|
Copy(source, dest); |
|
|
|
} |
|
|
|
} |
|
|
|
closedir(dirp); |
|
|
|
#endif
|
|
|
|
LOG_TRACE(Common_Filesystem, "Successfully copied directory."); |
|
|
|
} |
|
|
|
|
|
|
|
std::optional<std::string> GetCurrentDir() { |
|
|
|
// Get the current working directory (getcwd uses malloc)
|
|
|
|
#ifdef _WIN32
|
|
|
|
wchar_t* dir = _wgetcwd(nullptr, 0); |
|
|
|
if (!dir) { |
|
|
|
#else
|
|
|
|
char* dir = getcwd(nullptr, 0); |
|
|
|
if (!dir) { |
|
|
|
#endif
|
|
|
|
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg()); |
|
|
|
std::optional<fs::path> GetCurrentDir() { |
|
|
|
std::error_code ec; |
|
|
|
auto path = fs::current_path(ec); |
|
|
|
|
|
|
|
if (ec) { |
|
|
|
LOG_ERROR(Common_Filesystem, "Unable to retrieve current working directory: {}", |
|
|
|
ec.message()); |
|
|
|
return std::nullopt; |
|
|
|
} |
|
|
|
#ifdef _WIN32
|
|
|
|
std::string strDir = Common::UTF16ToUTF8(dir); |
|
|
|
#else
|
|
|
|
std::string strDir = dir; |
|
|
|
#endif
|
|
|
|
free(dir); |
|
|
|
return strDir; |
|
|
|
|
|
|
|
return {std::move(path)}; |
|
|
|
} |
|
|
|
|
|
|
|
bool SetCurrentDir(const std::string& directory) { |
|
|
|
#ifdef _WIN32
|
|
|
|
return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0; |
|
|
|
#else
|
|
|
|
return chdir(directory.c_str()) == 0; |
|
|
|
#endif
|
|
|
|
bool SetCurrentDir(const fs::path& path) { |
|
|
|
std::error_code ec; |
|
|
|
fs::current_path(path, ec); |
|
|
|
|
|
|
|
if (ec) { |
|
|
|
LOG_ERROR(Common_Filesystem, "Unable to set {} as working directory: {}", path.string(), |
|
|
|
ec.message()); |
|
|
|
return false; |
|
|
|
} |
|
|
|
|
|
|
|
return true; |
|
|
|
} |
|
|
|
|
|
|
|
#if defined(__APPLE__)
|
|
|
|
|