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Merge pull request #926 from ogniK5377/vertex-attrib-format
gl_rasterizer: Fix glVertexAttribFormat for integers
pull/15/merge
bunnei
8 years ago
committed by
GitHub
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with
8 additions and
2 deletions
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src/video_core/renderer_opengl/gl_rasterizer.cpp
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@ -169,8 +169,14 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr, |
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ASSERT(buffer.IsEnabled()); |
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glEnableVertexAttribArray(index); |
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glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib), |
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attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset); |
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if (attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::SignedInt || |
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attrib.type == Tegra::Engines::Maxwell3D::Regs::VertexAttribute::Type::UnsignedInt) { |
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glVertexAttribIFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib), |
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attrib.offset); |
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} else { |
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glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib), |
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attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset); |
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} |
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glVertexAttribBinding(index, attrib.buffer); |
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} |
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