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@ -112,9 +112,7 @@ void Nvnflinger::ShutdownLayers() { |
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{ |
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const auto lock_guard = Lock(); |
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for (auto& display : displays) { |
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for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) { |
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display.GetLayer(layer).GetConsumer().Abandon(); |
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} |
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display.Abandon(); |
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} |
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is_abandoned = true; |
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@ -176,24 +174,28 @@ void Nvnflinger::CreateLayerAtId(VI::Display& display, u64 layer_id) { |
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display.CreateLayer(layer_id, buffer_id, nvdrv->container); |
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} |
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void Nvnflinger::OpenLayer(u64 layer_id) { |
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bool Nvnflinger::OpenLayer(u64 layer_id) { |
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const auto lock_guard = Lock(); |
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for (auto& display : displays) { |
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if (auto* layer = display.FindLayer(layer_id); layer) { |
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layer->Open(); |
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return layer->Open(); |
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} |
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} |
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return false; |
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} |
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void Nvnflinger::CloseLayer(u64 layer_id) { |
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bool Nvnflinger::CloseLayer(u64 layer_id) { |
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const auto lock_guard = Lock(); |
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for (auto& display : displays) { |
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if (auto* layer = display.FindLayer(layer_id); layer) { |
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layer->Close(); |
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return layer->Close(); |
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} |
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} |
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return false; |
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} |
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void Nvnflinger::DestroyLayer(u64 layer_id) { |
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