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[vulkan] Removed handling for PixelFormatInterpretation

vkexperiments1
CamilleLaVey 1 day ago
parent
commit
cd7414814a
  1. 4
      src/shader_recompiler/ir_opt/texture_pass.cpp

4
src/shader_recompiler/ir_opt/texture_pass.cpp

@ -199,6 +199,10 @@ static inline TexturePixelFormat ReadTexturePixelFormatCached(Environment& env,
const ConstBufferAddr& cbuf) {
return env.ReadTexturePixelFormat(GetTextureHandleCached(env, cbuf));
}
static inline bool IsTexturePixelFormatIntegerCached(Environment& env,
const ConstBufferAddr& cbuf) {
return env.IsTexturePixelFormatInteger(GetTextureHandleCached(env, cbuf));
}
std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env);
static inline std::optional<ConstBufferAddr> TrackCached(const IR::Value& v, Environment& env) {

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