Browse Source

Merge pull request #2099 from greggameplayer/BGRA8-Framebuffer-Real

Implement BGRA8 framebuffer format
nce_cpp
bunnei 7 years ago
committed by GitHub
parent
commit
cd40782922
  1. 1
      src/video_core/gpu.cpp
  2. 1
      src/video_core/gpu.h
  3. 2
      src/video_core/surface.cpp

1
src/video_core/gpu.cpp

@ -18,6 +18,7 @@ namespace Tegra {
u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
switch (format) {
case PixelFormat::ABGR8:
case PixelFormat::BGRA8:
return 4;
default:
return 4;

1
src/video_core/gpu.h

@ -80,6 +80,7 @@ class DebugContext;
struct FramebufferConfig {
enum class PixelFormat : u32 {
ABGR8 = 1,
BGRA8 = 5,
};
/**

2
src/video_core/surface.cpp

@ -426,6 +426,8 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
switch (format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
return PixelFormat::ABGR8U;
case Tegra::FramebufferConfig::PixelFormat::BGRA8:
return PixelFormat::BGRA8;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();

Loading…
Cancel
Save