|
|
|
@ -8,6 +8,7 @@ |
|
|
|
#include "common/scope_exit.h"
|
|
|
|
#include "core/core_timing.h"
|
|
|
|
#include "core/hle/ipc_helpers.h"
|
|
|
|
#include "core/hle/service/nvdrv/nvdrv.h"
|
|
|
|
#include "core/hle/service/nvflinger/buffer_queue.h"
|
|
|
|
#include "core/hle/service/vi/vi.h"
|
|
|
|
#include "core/hle/service/vi/vi_m.h"
|
|
|
|
@ -38,6 +39,7 @@ public: |
|
|
|
|
|
|
|
template <typename T> |
|
|
|
T Read() { |
|
|
|
ASSERT(read_index + sizeof(T) <= buffer.size()); |
|
|
|
T val; |
|
|
|
std::memcpy(&val, buffer.data() + read_index, sizeof(T)); |
|
|
|
read_index += sizeof(T); |
|
|
|
@ -47,6 +49,7 @@ public: |
|
|
|
|
|
|
|
template <typename T> |
|
|
|
T ReadUnaligned() { |
|
|
|
ASSERT(read_index + sizeof(T) <= buffer.size()); |
|
|
|
T val; |
|
|
|
std::memcpy(&val, buffer.data() + read_index, sizeof(T)); |
|
|
|
read_index += sizeof(T); |
|
|
|
@ -54,6 +57,7 @@ public: |
|
|
|
} |
|
|
|
|
|
|
|
std::vector<u8> ReadBlock(size_t length) { |
|
|
|
ASSERT(read_index + length <= buffer.size()); |
|
|
|
const u8* const begin = buffer.data() + read_index; |
|
|
|
const u8* const end = begin + length; |
|
|
|
std::vector<u8> data(begin, end); |
|
|
|
@ -86,7 +90,18 @@ public: |
|
|
|
write_index = Common::AlignUp(write_index, 4); |
|
|
|
} |
|
|
|
|
|
|
|
template <typename T> |
|
|
|
void WriteObject(const T& val) { |
|
|
|
u32_le size = static_cast<u32>(sizeof(val)); |
|
|
|
Write(size); |
|
|
|
// TODO(Subv): Support file descriptors.
|
|
|
|
Write<u32_le>(0); // Fd count.
|
|
|
|
Write(val); |
|
|
|
} |
|
|
|
|
|
|
|
void Deserialize() { |
|
|
|
ASSERT(buffer.size() > sizeof(Header)); |
|
|
|
|
|
|
|
Header header{}; |
|
|
|
std::memcpy(&header, buffer.data(), sizeof(Header)); |
|
|
|
|
|
|
|
@ -262,10 +277,11 @@ public: |
|
|
|
Data data; |
|
|
|
}; |
|
|
|
|
|
|
|
// TODO(bunnei): Remove this. When set to 1, games will think a fence is valid and boot further.
|
|
|
|
// This will break libnx and potentially other apps that more stringently check this. This is here
|
|
|
|
// purely as a convenience, and should go away once we implement fences.
|
|
|
|
static constexpr u32 FENCE_HACK = 0; |
|
|
|
struct BufferProducerFence { |
|
|
|
u32 is_valid; |
|
|
|
std::array<Nvidia::IoctlFence, 4> fences; |
|
|
|
}; |
|
|
|
static_assert(sizeof(BufferProducerFence) == 36, "BufferProducerFence has wrong size"); |
|
|
|
|
|
|
|
class IGBPDequeueBufferResponseParcel : public Parcel { |
|
|
|
public: |
|
|
|
@ -274,20 +290,16 @@ public: |
|
|
|
|
|
|
|
protected: |
|
|
|
void SerializeData() override { |
|
|
|
// TODO(bunnei): Find out what this all means. Writing anything non-zero here breaks libnx.
|
|
|
|
Write<u32>(0); |
|
|
|
Write<u32>(FENCE_HACK); |
|
|
|
Write<u32>(0); |
|
|
|
Write<u32>(0); |
|
|
|
Write<u32>(0); |
|
|
|
Write<u32>(0); |
|
|
|
Write<u32>(0); |
|
|
|
Write<u32>(0); |
|
|
|
Write<u32>(0); |
|
|
|
Write<u32>(0); |
|
|
|
Write<u32>(0); |
|
|
|
Write<u32>(0); |
|
|
|
Write<u32>(0); |
|
|
|
// TODO(Subv): Find out how this Fence is used.
|
|
|
|
BufferProducerFence fence = {}; |
|
|
|
fence.is_valid = 1; |
|
|
|
for (auto& fence_ : fence.fences) |
|
|
|
fence_.id = -1; |
|
|
|
|
|
|
|
Write(slot); |
|
|
|
Write<u32_le>(1); |
|
|
|
WriteObject(fence); |
|
|
|
Write<u32_le>(0); |
|
|
|
} |
|
|
|
|
|
|
|
u32_le slot; |
|
|
|
@ -316,11 +328,10 @@ public: |
|
|
|
|
|
|
|
protected: |
|
|
|
void SerializeData() override { |
|
|
|
// TODO(bunnei): Find out what this all means. Writing anything non-zero here breaks libnx.
|
|
|
|
Write<u32_le>(0); |
|
|
|
Write<u32_le>(FENCE_HACK); |
|
|
|
Write<u32_le>(0); |
|
|
|
Write(buffer); |
|
|
|
// TODO(Subv): Figure out what this value means, writing non-zero here will make libnx try
|
|
|
|
// to read an IGBPBuffer object from the parcel.
|
|
|
|
Write<u32_le>(1); |
|
|
|
WriteObject(buffer); |
|
|
|
Write<u32_le>(0); |
|
|
|
} |
|
|
|
|
|
|
|
|