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@ -262,6 +262,11 @@ public: |
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Data data; |
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}; |
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// TODO(bunnei): Remove this. When set to 1, games will think a fence is valid and boot further.
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// This will break libnx and potentially other apps that more stringently check this. This is here
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// purely as a convenience, and should go away once we implement fences.
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static constexpr u32 FENCE_HACK = 0; |
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class IGBPDequeueBufferResponseParcel : public Parcel { |
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public: |
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explicit IGBPDequeueBufferResponseParcel(u32 slot) : Parcel(), slot(slot) {} |
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@ -269,11 +274,20 @@ public: |
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protected: |
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void SerializeData() override { |
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Write(slot); |
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// TODO(Subv): Find out how this Fence is used.
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std::array<u32_le, 11> fence = {}; |
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Write(fence); |
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Write<u32_le>(0); |
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// TODO(bunnei): Find out what this all means. Writing anything non-zero here breaks libnx.
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Write<u32>(0); |
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Write<u32>(FENCE_HACK); |
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Write<u32>(0); |
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Write<u32>(0); |
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Write<u32>(0); |
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Write<u32>(0); |
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Write<u32>(0); |
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Write<u32>(0); |
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Write<u32>(0); |
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Write<u32>(0); |
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Write<u32>(0); |
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Write<u32>(0); |
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Write<u32>(0); |
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} |
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u32_le slot; |
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@ -304,7 +318,7 @@ protected: |
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void SerializeData() override { |
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// TODO(bunnei): Find out what this all means. Writing anything non-zero here breaks libnx.
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Write<u32_le>(0); |
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Write<u32_le>(0); |
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Write<u32_le>(FENCE_HACK); |
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Write<u32_le>(0); |
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Write(buffer); |
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Write<u32_le>(0); |
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@ -442,18 +456,20 @@ private: |
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void TransactParcel(u32 id, TransactionId transaction, const std::vector<u8>& input_data, |
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VAddr output_addr, u64 output_size) { |
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auto buffer_queue = nv_flinger->GetBufferQueue(id); |
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std::vector<u8> response_buffer; |
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if (transaction == TransactionId::Connect) { |
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IGBPConnectRequestParcel request{input_data}; |
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IGBPConnectResponseParcel response{1280, 720}; |
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response_buffer = response.Serialize(); |
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std::vector<u8> response_buffer = response.Serialize(); |
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Memory::WriteBlock(output_addr, response_buffer.data(), response_buffer.size()); |
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} else if (transaction == TransactionId::SetPreallocatedBuffer) { |
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IGBPSetPreallocatedBufferRequestParcel request{input_data}; |
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buffer_queue->SetPreallocatedBuffer(request.data.slot, request.buffer); |
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IGBPSetPreallocatedBufferResponseParcel response{}; |
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response_buffer = response.Serialize(); |
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std::vector<u8> response_buffer = response.Serialize(); |
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Memory::WriteBlock(output_addr, response_buffer.data(), response_buffer.size()); |
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} else if (transaction == TransactionId::DequeueBuffer) { |
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IGBPDequeueBufferRequestParcel request{input_data}; |
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@ -461,21 +477,24 @@ private: |
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request.data.height); |
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IGBPDequeueBufferResponseParcel response{slot}; |
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response_buffer = response.Serialize(); |
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std::vector<u8> response_buffer = response.Serialize(); |
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Memory::WriteBlock(output_addr, response_buffer.data(), response_buffer.size()); |
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} else if (transaction == TransactionId::RequestBuffer) { |
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IGBPRequestBufferRequestParcel request{input_data}; |
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auto& buffer = buffer_queue->RequestBuffer(request.slot); |
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IGBPRequestBufferResponseParcel response{buffer}; |
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response_buffer = response.Serialize(); |
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std::vector<u8> response_buffer = response.Serialize(); |
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Memory::WriteBlock(output_addr, response_buffer.data(), response_buffer.size()); |
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} else if (transaction == TransactionId::QueueBuffer) { |
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IGBPQueueBufferRequestParcel request{input_data}; |
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buffer_queue->QueueBuffer(request.data.slot, request.data.transform); |
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IGBPQueueBufferResponseParcel response{1280, 720}; |
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response_buffer = response.Serialize(); |
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std::vector<u8> response_buffer = response.Serialize(); |
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Memory::WriteBlock(output_addr, response_buffer.data(), response_buffer.size()); |
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} else if (transaction == TransactionId::Query) { |
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IGBPQueryRequestParcel request{input_data}; |
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@ -483,13 +502,13 @@ private: |
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buffer_queue->Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type)); |
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IGBPQueryResponseParcel response{value}; |
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response_buffer = response.Serialize(); |
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std::vector<u8> response_buffer = response.Serialize(); |
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Memory::WriteBlock(output_addr, response_buffer.data(), response_buffer.size()); |
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} else if (transaction == TransactionId::CancelBuffer) { |
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LOG_WARNING(Service_VI, "(STUBBED) called, transaction=CancelBuffer"); |
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} else { |
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ASSERT_MSG(false, "Unimplemented"); |
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} |
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Memory::WriteBlock(output_addr, response_buffer.data(), output_size); |
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} |
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void TransactParcel(Kernel::HLERequestContext& ctx) { |
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@ -555,7 +574,7 @@ private: |
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} |
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std::shared_ptr<NVFlinger::NVFlinger> nv_flinger; |
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}; |
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}; // namespace VI
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class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> { |
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public: |
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