Browse Source

Merge pull request #1691 from lioncash/audren

service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
nce_cpp
bunnei 7 years ago
committed by GitHub
parent
commit
cba5ba483b
  1. 6
      src/core/hle/service/audio/audren_u.cpp

6
src/core/hle/service/audio/audren_u.cpp

@ -28,13 +28,13 @@ public:
{1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
{2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
{3, &IAudioRenderer::GetState, "GetState"},
{4, &IAudioRenderer::RequestUpdate, "RequestUpdate"},
{4, &IAudioRenderer::RequestUpdateImpl, "RequestUpdate"},
{5, &IAudioRenderer::Start, "Start"},
{6, &IAudioRenderer::Stop, "Stop"},
{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
{8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
{9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
{10, nullptr, "RequestUpdateAuto"},
{10, &IAudioRenderer::RequestUpdateImpl, "RequestUpdateAuto"},
{11, nullptr, "ExecuteAudioRendererRendering"},
};
// clang-format on
@ -79,7 +79,7 @@ private:
LOG_DEBUG(Service_Audio, "called");
}
void RequestUpdate(Kernel::HLERequestContext& ctx) {
void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);

Loading…
Cancel
Save