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Merge pull request #697 from bunnei/disable-depth-cull

gl_state: Temporarily disable culling and depth test.
nce_cpp
bunnei 8 years ago
committed by GitHub
parent
commit
ca8697b7d9
  1. 4
      src/video_core/renderer_opengl/gl_rasterizer.cpp

4
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -795,7 +795,9 @@ void RasterizerOpenGL::SyncClipCoef() {
void RasterizerOpenGL::SyncCullMode() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
state.cull.enabled = regs.cull.enabled != 0;
// TODO(bunnei): Enable the below once more things work - until then, this may hide regressions
// state.cull.enabled = regs.cull.enabled != 0;
state.cull.enabled = false;
if (state.cull.enabled) {
state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);

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