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[audio_core, hle/services, video_core/compute] Inline std::unique_ptr<> allocs into std::optional<>

Signed-off-by: lizzie <lizzie@eden-emu.dev>
lizzie/inline-123
lizzie 1 week ago
committed by crueter
parent
commit
c8568725c2
  1. 5
      src/audio_core/audio_core.cpp
  2. 20
      src/audio_core/audio_core.h
  3. 3
      src/audio_core/audio_in_manager.cpp
  4. 3
      src/audio_core/audio_out_manager.cpp
  5. 2
      src/core/core.cpp
  6. 2
      src/core/hle/service/am/applet_manager.cpp
  7. 52
      src/core/hle/service/am/process_creation.cpp
  8. 9
      src/core/hle/service/am/process_creation.h
  9. 24
      src/core/hle/service/am/service/application_creator.cpp
  10. 35
      src/core/hle/service/am/service/library_applet_creator.cpp
  11. 4
      src/core/hle/service/audio/audio_out_manager.cpp
  12. 2
      src/core/hle/service/audio/audio_out_manager.h
  13. 4
      src/core/hle/service/audio/audio_renderer_manager.cpp
  14. 2
      src/core/hle/service/audio/audio_renderer_manager.h
  15. 8
      src/core/hle/service/os/process.cpp
  16. 6
      src/core/hle/service/os/process.h
  17. 62
      src/video_core/renderer_vulkan/vk_query_cache.cpp
  18. 15
      src/video_core/renderer_vulkan/vk_update_descriptor.h

5
src/audio_core/audio_core.cpp

@ -8,10 +8,11 @@
namespace AudioCore {
AudioCore::AudioCore(Core::System& system) : audio_manager{std::make_unique<AudioManager>()} {
AudioCore::AudioCore(Core::System& system) {
audio_manager.emplace();
CreateSinks();
// Must be created after the sinks
adsp = std::make_unique<ADSP::ADSP>(system, *output_sink);
adsp.emplace(system, *output_sink);
}
AudioCore ::~AudioCore() {

20
src/audio_core/audio_core.h

@ -15,10 +15,7 @@ class System;
namespace AudioCore {
class AudioManager;
/**
* Main audio class, stored inside the core, and holding the audio manager, all sinks, and the ADSP.
*/
/// @brief Main audio class, stored inside the core, and holding the audio manager, all sinks, and the ADSP.
class AudioCore {
public:
explicit AudioCore(Core::System& system);
@ -50,27 +47,22 @@ public:
*/
Sink::Sink& GetInputSink();
/**
* Get the ADSP.
*
* @return Ref to the ADSP.
*/
/// @brief Get the ADSP.
/// @return Ref to the ADSP.
ADSP::ADSP& ADSP();
private:
/**
* Create the sinks on startup.
*/
/// @brief Create the sinks on startup.
void CreateSinks();
/// Main audio manager for audio in/out
std::unique_ptr<AudioManager> audio_manager;
std::optional<AudioManager> audio_manager;
/// Sink used for audio renderer and audio out
std::unique_ptr<Sink::Sink> output_sink;
/// Sink used for audio input
std::unique_ptr<Sink::Sink> input_sink;
/// The ADSP in the sysmodule
std::unique_ptr<ADSP::ADSP> adsp;
std::optional<ADSP::ADSP> adsp;
};
} // namespace AudioCore

3
src/audio_core/audio_in_manager.cpp

@ -41,8 +41,7 @@ void Manager::ReleaseSessionId(const size_t session_id) {
Result Manager::LinkToManager() {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
AudioManager& manager{system.AudioCore().GetAudioManager()};
manager.SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
system.AudioCore().GetAudioManager().SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true;
}

3
src/audio_core/audio_out_manager.cpp

@ -40,8 +40,7 @@ void Manager::ReleaseSessionId(const size_t session_id) {
Result Manager::LinkToManager() {
std::scoped_lock l{mutex};
if (!linked_to_manager) {
AudioManager& manager{system.AudioCore().GetAudioManager()};
manager.SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
system.AudioCore().GetAudioManager().SetOutManager(std::bind(&Manager::BufferReleaseAndRegister, this));
linked_to_manager = true;
}

2
src/core/core.cpp

@ -347,7 +347,7 @@ struct System::Impl {
// Register with applet manager
// All threads are started, begin main process execution, now that we're in the clear
applet_manager.CreateAndInsertByFrontendAppletParameters(std::move(process), params);
applet_manager.CreateAndInsertByFrontendAppletParameters(std::make_unique<Service::Process>(*std::move(process)), params);
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {

2
src/core/hle/service/am/applet_manager.cpp

@ -268,7 +268,7 @@ void AppletManager::SetWindowSystem(WindowSystem* window_system) {
if (Settings::values.enable_overlay && m_window_system->GetOverlayDisplayApplet() == nullptr) {
if (auto overlay_process = CreateProcess(m_system, static_cast<u64>(AppletProgramId::OverlayDisplay), 0, 0)) {
auto overlay_applet = std::make_shared<Applet>(m_system, std::move(overlay_process), false);
auto overlay_applet = std::make_shared<Applet>(m_system, std::make_unique<Service::Process>(*std::move(overlay_process)), false);
overlay_applet->program_id = static_cast<u64>(AppletProgramId::OverlayDisplay);
overlay_applet->applet_id = AppletId::OverlayDisplay;
overlay_applet->type = AppletType::OverlayApplet;

52
src/core/hle/service/am/process_creation.cpp

@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <optional>
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
@ -36,31 +37,23 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
}
}
std::unique_ptr<Process> CreateProcessImpl(std::unique_ptr<Loader::AppLoader>& out_loader,
Loader::ResultStatus& out_load_result,
Core::System& system, FileSys::VirtualFile file,
u64 program_id, u64 program_index) {
std::optional<Process> CreateProcessImpl(std::unique_ptr<Loader::AppLoader>& out_loader, Loader::ResultStatus& out_load_result, Core::System& system, FileSys::VirtualFile file, u64 program_id, u64 program_index) {
// Get the appropriate loader to parse this NCA.
out_loader = Loader::GetLoader(system, file, program_id, program_index);
// Ensure we have a loader which can parse the NCA.
if (!out_loader) {
return nullptr;
}
// Try to load the process.
auto process = std::make_unique<Process>(system);
if (process->Initialize(*out_loader, out_load_result)) {
return process;
if (out_loader) {
// Try to load the process.
auto process = std::optional<Process>(system);
if (process->Initialize(*out_loader, out_load_result)) {
return process;
}
}
return nullptr;
return std::nullopt;
}
} // Anonymous namespace
std::unique_ptr<Process> CreateProcess(Core::System& system, u64 program_id,
u8 minimum_key_generation, u8 maximum_key_generation) {
std::optional<Process> CreateProcess(Core::System& system, u64 program_id, u8 minimum_key_generation, u8 maximum_key_generation) {
// Attempt to load program NCA.
FileSys::VirtualFile nca_raw{};
@ -70,7 +63,7 @@ std::unique_ptr<Process> CreateProcess(Core::System& system, u64 program_id,
// Ensure we retrieved a program NCA.
if (!nca_raw) {
return nullptr;
return std::nullopt;
}
// Ensure we have a suitable version.
@ -79,9 +72,8 @@ std::unique_ptr<Process> CreateProcess(Core::System& system, u64 program_id,
if (nca.GetStatus() == Loader::ResultStatus::Success &&
(nca.GetKeyGeneration() < minimum_key_generation ||
nca.GetKeyGeneration() > maximum_key_generation)) {
LOG_WARNING(Service_LDR, "Skipping program {:016X} with generation {}", program_id,
nca.GetKeyGeneration());
return nullptr;
LOG_WARNING(Service_LDR, "Skipping program {:016X} with generation {}", program_id, nca.GetKeyGeneration());
return std::nullopt;
}
}
@ -90,15 +82,10 @@ std::unique_ptr<Process> CreateProcess(Core::System& system, u64 program_id,
return CreateProcessImpl(loader, status, system, nca_raw, program_id, 0);
}
std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control,
std::unique_ptr<Loader::AppLoader>& out_loader,
Loader::ResultStatus& out_load_result,
Core::System& system, FileSys::VirtualFile file,
u64 program_id, u64 program_index) {
auto process =
CreateProcessImpl(out_loader, out_load_result, system, file, program_id, program_index);
std::optional<Process> CreateApplicationProcess(std::vector<u8>& out_control, std::unique_ptr<Loader::AppLoader>& out_loader, Loader::ResultStatus& out_load_result, Core::System& system, FileSys::VirtualFile file, u64 program_id, u64 program_index) {
auto process = CreateProcessImpl(out_loader, out_load_result, system, file, program_id, program_index);
if (!process) {
return nullptr;
return std::nullopt;
}
FileSys::NACP nacp;
@ -118,13 +105,10 @@ std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control,
// TODO(DarkLordZach): When FSController/Game Card Support is added, if
// current_process_game_card use correct StorageId
launch.base_game_storage_id = GetStorageIdForFrontendSlot(
storage.GetSlotForEntry(launch.title_id, FileSys::ContentRecordType::Program));
launch.update_storage_id = GetStorageIdForFrontendSlot(storage.GetSlotForEntry(
FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program));
launch.base_game_storage_id = GetStorageIdForFrontendSlot(storage.GetSlotForEntry(launch.title_id, FileSys::ContentRecordType::Program));
launch.update_storage_id = GetStorageIdForFrontendSlot(storage.GetSlotForEntry(FileSys::GetUpdateTitleID(launch.title_id), FileSys::ContentRecordType::Program));
system.GetARPManager().Register(launch.title_id, launch, out_control);
return process;
}

9
src/core/hle/service/am/process_creation.h

@ -24,12 +24,7 @@ class Process;
namespace Service::AM {
std::unique_ptr<Process> CreateProcess(Core::System& system, u64 program_id,
u8 minimum_key_generation, u8 maximum_key_generation);
std::unique_ptr<Process> CreateApplicationProcess(std::vector<u8>& out_control,
std::unique_ptr<Loader::AppLoader>& out_loader,
Loader::ResultStatus& out_load_result,
Core::System& system, FileSys::VirtualFile file,
u64 program_id, u64 program_index);
std::optional<Process> CreateProcess(Core::System& system, u64 program_id, u8 minimum_key_generation, u8 maximum_key_generation);
std::optional<Process> CreateApplicationProcess(std::vector<u8>& out_control, std::unique_ptr<Loader::AppLoader>& out_loader, Loader::ResultStatus& out_load_result, Core::System& system, FileSys::VirtualFile file, u64 program_id, u64 program_index);
} // namespace Service::AM

24
src/core/hle/service/am/service/application_creator.cpp

@ -21,8 +21,7 @@ namespace Service::AM {
namespace {
Result CreateGuestApplication(SharedPointer<IApplicationAccessor>* out_application_accessor,
Core::System& system, WindowSystem& window_system, u64 program_id) {
Result CreateGuestApplication(SharedPointer<IApplicationAccessor>* out_application_accessor, Core::System& system, WindowSystem& window_system, u64 program_id) {
FileSys::VirtualFile nca_raw{};
// Get the program NCA from storage.
@ -35,11 +34,10 @@ Result CreateGuestApplication(SharedPointer<IApplicationAccessor>* out_applicati
std::vector<u8> control;
std::unique_ptr<Loader::AppLoader> loader;
Loader::ResultStatus result;
auto process =
CreateApplicationProcess(control, loader, result, system, nca_raw, program_id, 0);
R_UNLESS(process != nullptr, ResultUnknown);
auto process = CreateApplicationProcess(control, loader, result, system, nca_raw, program_id, 0);
R_UNLESS(process != std::nullopt, ResultUnknown);
const auto applet = std::make_shared<Applet>(system, std::move(process), true);
const auto applet = std::make_shared<Applet>(system, std::make_unique<Service::Process>(*std::move(process)), true);
applet->program_id = program_id;
applet->applet_id = AppletId::Application;
applet->type = AppletType::Application;
@ -47,8 +45,7 @@ Result CreateGuestApplication(SharedPointer<IApplicationAccessor>* out_applicati
window_system.TrackApplet(applet, true);
*out_application_accessor =
std::make_shared<IApplicationAccessor>(system, applet, window_system);
*out_application_accessor = std::make_shared<IApplicationAccessor>(system, applet, window_system);
R_SUCCEED();
}
@ -90,12 +87,10 @@ Result IApplicationCreator::CreateSystemApplication(
std::vector<u8> control;
std::unique_ptr<Loader::AppLoader> loader;
auto process = CreateProcess(system, application_id, 1, 21);
R_UNLESS(process != std::nullopt, ResultUnknown);
auto process =
CreateProcess(system, application_id, 1, 21);
R_UNLESS(process != nullptr, ResultUnknown);
const auto applet = std::make_shared<Applet>(system, std::move(process), true);
const auto applet = std::make_shared<Applet>(system, std::make_unique<Service::Process>(*std::move(process)), true);
applet->program_id = application_id;
applet->applet_id = AppletId::Starter;
applet->type = AppletType::LibraryApplet;
@ -103,8 +98,7 @@ Result IApplicationCreator::CreateSystemApplication(
m_window_system.TrackApplet(applet, true);
*out_application_accessor =
std::make_shared<IApplicationAccessor>(system, applet, m_window_system);
*out_application_accessor = std::make_shared<IApplicationAccessor>(system, applet, m_window_system);
Core::LaunchTimestampCache::SaveLaunchTimestamp(application_id);
R_SUCCEED();
}

35
src/core/hle/service/am/service/library_applet_creator.cpp

@ -121,26 +121,23 @@ std::shared_ptr<ILibraryAppletAccessor> CreateGuestApplet(Core::System& system,
};
auto process = CreateProcess(system, program_id, Firmware1400, Firmware2100);
if (!process) {
// Couldn't initialize the guest process
return {};
if (process) {
const auto applet = std::make_shared<Applet>(system, std::make_unique<Service::Process>(*std::move(process)), false);
applet->program_id = program_id;
applet->applet_id = applet_id;
applet->type = AppletType::LibraryApplet;
applet->library_applet_mode = mode;
applet->window_visible = mode != LibraryAppletMode::AllForegroundInitiallyHidden;
auto broker = std::make_shared<AppletDataBroker>(system);
applet->caller_applet = caller_applet;
applet->caller_applet_broker = broker;
caller_applet->child_applets.push_back(applet);
window_system.TrackApplet(applet, false);
return std::make_shared<ILibraryAppletAccessor>(system, broker, applet);
}
const auto applet = std::make_shared<Applet>(system, std::move(process), false);
applet->program_id = program_id;
applet->applet_id = applet_id;
applet->type = AppletType::LibraryApplet;
applet->library_applet_mode = mode;
applet->window_visible = mode != LibraryAppletMode::AllForegroundInitiallyHidden;
auto broker = std::make_shared<AppletDataBroker>(system);
applet->caller_applet = caller_applet;
applet->caller_applet_broker = broker;
caller_applet->child_applets.push_back(applet);
window_system.TrackApplet(applet, false);
return std::make_shared<ILibraryAppletAccessor>(system, broker, applet);
// Couldn't initialize the guest process
return {};
}
std::shared_ptr<ILibraryAppletAccessor> CreateFrontendApplet(Core::System& system,

4
src/core/hle/service/audio/audio_out_manager.cpp

@ -14,7 +14,9 @@ namespace Service::Audio {
using namespace AudioCore::AudioOut;
IAudioOutManager::IAudioOutManager(Core::System& system_)
: ServiceFramework{system_, "audout:u"}, impl{std::make_unique<Manager>(system_)} {
: ServiceFramework{system_, "audout:u"}
, impl(system_)
{
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IAudioOutManager::ListAudioOuts>, "ListAudioOuts"},

2
src/core/hle/service/audio/audio_out_manager.h

@ -43,7 +43,7 @@ private:
AudioCore::AudioOut::AudioOutParameter parameter,
InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid);
std::unique_ptr<AudioCore::AudioOut::Manager> impl;
std::optional<AudioCore::AudioOut::Manager> impl;
};
} // namespace Service::Audio

4
src/core/hle/service/audio/audio_renderer_manager.cpp

@ -15,7 +15,9 @@ namespace Service::Audio {
using namespace AudioCore::Renderer;
IAudioRendererManager::IAudioRendererManager(Core::System& system_)
: ServiceFramework{system_, "audren:u"}, impl{std::make_unique<Manager>(system_)} {
: ServiceFramework{system_, "audren:u"}
, impl(system_)
{
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IAudioRendererManager::OpenAudioRenderer>, "OpenAudioRenderer"},

2
src/core/hle/service/audio/audio_renderer_manager.h

@ -30,7 +30,7 @@ private:
Result GetAudioDeviceServiceWithRevisionInfo(Out<SharedPointer<IAudioDevice>> out_audio_device,
u32 revision, ClientAppletResourceUserId aruid);
std::unique_ptr<AudioCore::Renderer::Manager> impl;
std::optional<AudioCore::Renderer::Manager> impl;
u32 num_audio_devices{0};
};

8
src/core/hle/service/os/process.cpp

@ -10,14 +10,6 @@
namespace Service {
Process::Process(Core::System& system)
: m_system(system), m_process(), m_main_thread_priority(), m_main_thread_stack_size(),
m_process_started() {}
Process::~Process() {
this->Finalize();
}
bool Process::Initialize(Loader::AppLoader& loader, Loader::ResultStatus& out_load_result) {
// First, ensure we are not holding another process.
this->Finalize();

6
src/core/hle/service/os/process.h

@ -22,8 +22,8 @@ namespace Service {
class Process {
public:
explicit Process(Core::System& system);
~Process();
inline explicit Process(Core::System& system) noexcept : m_system(system) {}
inline ~Process() { this->Finalize(); }
bool Initialize(Loader::AppLoader& loader, Loader::ResultStatus& out_load_result);
void Finalize();
@ -50,8 +50,8 @@ public:
private:
Core::System& m_system;
Kernel::KProcess* m_process{};
s32 m_main_thread_priority{};
u64 m_main_thread_stack_size{};
s32 m_main_thread_priority{};
bool m_process_started{};
};

62
src/video_core/renderer_vulkan/vk_query_cache.cpp

@ -126,16 +126,14 @@ public:
current_query = nullptr;
amend_value = 0;
accumulation_value = 0;
queries_prefix_scan_pass = std::make_unique<QueriesPrefixScanPass>(
device, scheduler, descriptor_pool, compute_pass_descriptor_queue);
queries_prefix_scan_pass.emplace(device, scheduler, descriptor_pool, compute_pass_descriptor_queue);
const VkBufferCreateInfo buffer_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = 8,
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
@ -592,8 +590,7 @@ private:
VideoCommon::HostQueryBase* current_query;
bool has_started{};
std::mutex flush_guard;
std::unique_ptr<QueriesPrefixScanPass> queries_prefix_scan_pass;
std::optional<QueriesPrefixScanPass> queries_prefix_scan_pass;
};
// Transform feedback queries
@ -1176,35 +1173,21 @@ private:
} // namespace
struct QueryCacheRuntimeImpl {
QueryCacheRuntimeImpl(QueryCacheRuntime& runtime, VideoCore::RasterizerInterface* rasterizer_,
Tegra::MaxwellDeviceMemoryManager& device_memory_,
Vulkan::BufferCache& buffer_cache_, const Device& device_,
const MemoryAllocator& memory_allocator_, Scheduler& scheduler_,
StagingBufferPool& staging_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
DescriptorPool& descriptor_pool, TextureCache& texture_cache_)
: rasterizer{rasterizer_}, device_memory{device_memory_}, buffer_cache{buffer_cache_},
device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
staging_pool{staging_pool_}, guest_streamer(0, runtime),
sample_streamer(static_cast<size_t>(QueryType::ZPassPixelCount64), runtime, rasterizer,
texture_cache_, device, scheduler, memory_allocator,
compute_pass_descriptor_queue, descriptor_pool),
tfb_streamer(static_cast<size_t>(QueryType::StreamingByteCount), runtime, device,
scheduler, memory_allocator, staging_pool),
primitives_succeeded_streamer(
static_cast<size_t>(QueryType::StreamingPrimitivesSucceeded), runtime, tfb_streamer,
device_memory_),
primitives_needed_minus_succeeded_streamer(
static_cast<size_t>(QueryType::StreamingPrimitivesNeededMinusSucceeded), runtime, 0u),
hcr_setup{}, hcr_is_set{}, is_hcr_running{}, maxwell3d{} {
QueryCacheRuntimeImpl(QueryCacheRuntime& runtime, VideoCore::RasterizerInterface* rasterizer_, Tegra::MaxwellDeviceMemoryManager& device_memory_, Vulkan::BufferCache& buffer_cache_, const Device& device_, const MemoryAllocator& memory_allocator_, Scheduler& scheduler_, StagingBufferPool& staging_pool_, ComputePassDescriptorQueue& compute_pass_descriptor_queue, DescriptorPool& descriptor_pool, TextureCache& texture_cache_)
: rasterizer{rasterizer_}, device_memory{device_memory_}, buffer_cache{buffer_cache_}
, device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_}
, staging_pool{staging_pool_}, guest_streamer(0, runtime)
, sample_streamer(size_t(QueryType::ZPassPixelCount64), runtime, rasterizer, texture_cache_, device, scheduler, memory_allocator, compute_pass_descriptor_queue, descriptor_pool)
, tfb_streamer(size_t(QueryType::StreamingByteCount), runtime, device, scheduler, memory_allocator, staging_pool)
, primitives_succeeded_streamer(size_t(QueryType::StreamingPrimitivesSucceeded), runtime, tfb_streamer, device_memory_)
, primitives_needed_minus_succeeded_streamer(size_t(QueryType::StreamingPrimitivesNeededMinusSucceeded), runtime, 0u)
, hcr_setup{}, hcr_is_set{}, is_hcr_running{}, maxwell3d{} {
hcr_setup.sType = VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT;
hcr_setup.pNext = nullptr;
hcr_setup.flags = 0;
conditional_resolve_pass = std::make_unique<ConditionalRenderingResolvePass>(
device, scheduler, descriptor_pool, compute_pass_descriptor_queue);
conditional_resolve_pass.emplace(device, scheduler, descriptor_pool, compute_pass_descriptor_queue);
const VkBufferCreateInfo buffer_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
@ -1241,7 +1224,7 @@ struct QueryCacheRuntimeImpl {
std::vector<std::vector<VkBufferCopy>> copies_setup;
// Host conditional rendering data
std::unique_ptr<ConditionalRenderingResolvePass> conditional_resolve_pass;
std::optional<ConditionalRenderingResolvePass> conditional_resolve_pass;
vk::Buffer hcr_resolve_buffer;
VkConditionalRenderingBeginInfoEXT hcr_setup;
VkBuffer hcr_buffer;
@ -1253,13 +1236,7 @@ struct QueryCacheRuntimeImpl {
Maxwell3D* maxwell3d;
};
QueryCacheRuntime::QueryCacheRuntime(VideoCore::RasterizerInterface* rasterizer,
Tegra::MaxwellDeviceMemoryManager& device_memory_,
Vulkan::BufferCache& buffer_cache_, const Device& device_,
const MemoryAllocator& memory_allocator_,
Scheduler& scheduler_, StagingBufferPool& staging_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
DescriptorPool& descriptor_pool, TextureCache& texture_cache_) {
QueryCacheRuntime::QueryCacheRuntime(VideoCore::RasterizerInterface* rasterizer, Tegra::MaxwellDeviceMemoryManager& device_memory_, Vulkan::BufferCache& buffer_cache_, const Device& device_, const MemoryAllocator& memory_allocator_, Scheduler& scheduler_, StagingBufferPool& staging_pool_, ComputePassDescriptorQueue& compute_pass_descriptor_queue, DescriptorPool& descriptor_pool, TextureCache& texture_cache_) {
impl = std::make_unique<QueryCacheRuntimeImpl>(
*this, rasterizer, device_memory_, buffer_cache_, device_, memory_allocator_, scheduler_,
staging_pool_, compute_pass_descriptor_queue, descriptor_pool, texture_cache_);
@ -1484,13 +1461,11 @@ void QueryCacheRuntime::Barriers(bool is_prebarrier) {
impl->scheduler.RequestOutsideRenderPassOperationContext();
if (is_prebarrier) {
impl->scheduler.Record([](vk::CommandBuffer cmdbuf) {
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, READ_BARRIER);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, READ_BARRIER);
});
} else {
impl->scheduler.Record([](vk::CommandBuffer cmdbuf) {
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, WRITE_BARRIER);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, WRITE_BARRIER);
});
}
}
@ -1583,8 +1558,7 @@ void QueryCacheRuntime::SyncValues(std::span<SyncValuesType> values, VkBuffer ba
}
impl->scheduler.RequestOutsideRenderPassOperationContext();
impl->scheduler.Record([src_buffer, dst_buffers = std::move(impl->buffers_to_upload_to),
vk_copies = std::move(impl->copies_setup)](vk::CommandBuffer cmdbuf) {
impl->scheduler.Record([src_buffer, dst_buffers = std::move(impl->buffers_to_upload_to), vk_copies = std::move(impl->copies_setup)](vk::CommandBuffer cmdbuf) {
size_t size = dst_buffers.size();
for (size_t i = 0; i < size; i++) {
cmdbuf.CopyBuffer(src_buffer, dst_buffers[i].first, vk_copies[i]);

15
src/video_core/renderer_vulkan/vk_update_descriptor.h

@ -12,20 +12,15 @@ namespace Vulkan {
class Device;
class Scheduler;
struct DescriptorUpdateEntry {
struct Empty {};
union DescriptorUpdateEntry {
DescriptorUpdateEntry() = default;
DescriptorUpdateEntry(VkDescriptorImageInfo image_) : image{image_} {}
DescriptorUpdateEntry(VkDescriptorBufferInfo buffer_) : buffer{buffer_} {}
DescriptorUpdateEntry(VkBufferView texel_buffer_) : texel_buffer{texel_buffer_} {}
union {
Empty empty{};
VkDescriptorImageInfo image;
VkDescriptorBufferInfo buffer;
VkBufferView texel_buffer;
};
std::monostate empty{};
VkDescriptorImageInfo image;
VkDescriptorBufferInfo buffer;
VkBufferView texel_buffer;
};
class UpdateDescriptorQueue final {

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