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@ -182,13 +182,13 @@ struct System::Impl { |
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void Shutdown() { |
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void Shutdown() { |
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// Log last frame performance stats
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// Log last frame performance stats
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auto perf_results = GetAndResetPerfStats(); |
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Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed", |
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perf_results.emulation_speed * 100.0); |
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Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", |
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perf_results.game_fps); |
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Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", |
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perf_results.frametime * 1000.0); |
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const auto perf_results = GetAndResetPerfStats(); |
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telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed", |
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perf_results.emulation_speed * 100.0); |
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telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", |
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perf_results.game_fps); |
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telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", |
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perf_results.frametime * 1000.0); |
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is_powered_on = false; |
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is_powered_on = false; |
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