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@ -248,6 +248,7 @@ void GMainWindow::ConnectMenuEvents() { |
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&GMainWindow::OnMenuLoadSymbolMap); |
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&GMainWindow::OnMenuLoadSymbolMap); |
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connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, |
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connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, |
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&GMainWindow::OnMenuSelectGameListRoot); |
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&GMainWindow::OnMenuSelectGameListRoot); |
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connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); |
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// Emulation
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// Emulation
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connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame); |
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connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame); |
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@ -258,6 +259,8 @@ void GMainWindow::ConnectMenuEvents() { |
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// View
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// View
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connect(ui.action_Single_Window_Mode, &QAction::triggered, this, |
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connect(ui.action_Single_Window_Mode, &QAction::triggered, this, |
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&GMainWindow::ToggleWindowMode); |
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&GMainWindow::ToggleWindowMode); |
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connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this, |
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&GMainWindow::OnDisplayTitleBars); |
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} |
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} |
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void GMainWindow::OnDisplayTitleBars(bool show) { |
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void GMainWindow::OnDisplayTitleBars(bool show) { |
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