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@ -87,7 +87,7 @@ struct ControllerStatus { |
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BatteryValues battery_values{}; |
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VibrationValues vibration_values{}; |
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// Data for Nintendo devices |
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// Data for HID serices |
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NpadButtonState npad_button_state{}; |
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DebugPadButton debug_pad_button_state{}; |
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AnalogSticks analog_stick_state{}; |
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@ -118,9 +118,8 @@ struct ControllerUpdateCallback { |
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class EmulatedController { |
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public: |
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/** |
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* TODO: Write description |
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* |
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* @param npad_id_type |
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* Contains all input data related to this controller. Like buttons, joysticks, motion. |
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* @param Npad id type for this specific controller |
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*/ |
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explicit EmulatedController(NpadIdType npad_id_type_); |
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~EmulatedController(); |
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@ -128,86 +127,197 @@ public: |
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YUZU_NON_COPYABLE(EmulatedController); |
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YUZU_NON_MOVEABLE(EmulatedController); |
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/// Converts the controller type from settings to npad type |
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static NpadType MapSettingsTypeToNPad(Settings::ControllerType type); |
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/// Converts npad type to the equivalent of controller type from settings |
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static Settings::ControllerType MapNPadToSettingsType(NpadType type); |
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/// Gets the NpadIdType for this controller. |
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/// Gets the NpadIdType for this controller |
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NpadIdType GetNpadIdType() const; |
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/// Sets the NpadType for this controller. |
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/// Sets the NpadType for this controller |
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void SetNpadType(NpadType npad_type_); |
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/// Gets the NpadType for this controller. |
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/// Gets the NpadType for this controller |
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NpadType GetNpadType() const; |
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/// Gets the NpadType for this controller. |
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LedPattern GetLedPattern() const; |
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/// Sets the connected status to true |
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void Connect(); |
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/// Sets the connected status to false |
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void Disconnect(); |
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/// Returns true if the controller has the connected status |
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bool IsConnected() const; |
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/// Returns true if vibration is enabled |
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bool IsVibrationEnabled() const; |
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void ReloadFromSettings(); |
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void ReloadInput(); |
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/// Removes all callbacks created from input devices |
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void UnloadInput(); |
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/// Sets the emulated console into configuring mode. Locking all HID service events from being |
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/// moddified |
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void EnableConfiguration(); |
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/// Returns the emulated console to the normal behaivour |
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void DisableConfiguration(); |
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/// Returns true if the emulated device is on configuring mode |
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bool IsConfiguring() const; |
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/// Reload all input devices |
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void ReloadInput(); |
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/// Overrides current mapped devices with the stored configuration and reloads all input devices |
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void ReloadFromSettings(); |
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/// Saves the current mapped configuration |
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void SaveCurrentConfig(); |
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/// Reverts any mapped changes made that weren't saved |
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void RestoreConfig(); |
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/// Returns a vector of mapped devices from the mapped button and stick parameters |
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std::vector<Common::ParamPackage> GetMappedDevices() const; |
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// Returns the current mapped button device |
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Common::ParamPackage GetButtonParam(std::size_t index) const; |
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// Returns the current mapped stick device |
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Common::ParamPackage GetStickParam(std::size_t index) const; |
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// Returns the current mapped motion device |
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Common::ParamPackage GetMotionParam(std::size_t index) const; |
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/** |
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* Updates the current mapped button device |
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* @param ParamPackage with controller data to be mapped |
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*/ |
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void SetButtonParam(std::size_t index, Common::ParamPackage param); |
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/** |
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* Updates the current mapped stick device |
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* @param ParamPackage with controller data to be mapped |
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*/ |
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void SetStickParam(std::size_t index, Common::ParamPackage param); |
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/** |
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* Updates the current mapped motion device |
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* @param ParamPackage with controller data to be mapped |
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*/ |
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void SetMotionParam(std::size_t index, Common::ParamPackage param); |
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/// Returns the latest button status from the controller with parameters |
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ButtonValues GetButtonsValues() const; |
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/// Returns the latest analog stick status from the controller with parameters |
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SticksValues GetSticksValues() const; |
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/// Returns the latest trigger status from the controller with parameters |
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TriggerValues GetTriggersValues() const; |
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/// Returns the latest motion status from the controller with parameters |
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ControllerMotionValues GetMotionValues() const; |
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/// Returns the latest color status from the controller with parameters |
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ColorValues GetColorsValues() const; |
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/// Returns the latest battery status from the controller with parameters |
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BatteryValues GetBatteryValues() const; |
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/// Returns the latest status of button input for the npad service |
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NpadButtonState GetNpadButtons() const; |
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/// Returns the latest status of button input for the debug pad service |
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DebugPadButton GetDebugPadButtons() const; |
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/// Returns the latest status of stick input from the mouse |
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AnalogSticks GetSticks() const; |
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/// Returns the latest status of trigger input from the mouse |
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NpadGcTriggerState GetTriggers() const; |
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/// Returns the latest status of motion input from the mouse |
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MotionState GetMotions() const; |
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/// Returns the latest color value from the controller |
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ControllerColors GetColors() const; |
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/// Returns the latest battery status from the controller |
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BatteryLevelState GetBattery() const; |
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/* |
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* Sends a specific vibration to the output device |
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* @return returns true if vibration had no errors |
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*/ |
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bool SetVibration(std::size_t device_index, VibrationValue vibration); |
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/* |
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* Sends a small vibration to the output device |
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* @return returns true if SetVibration was successfull |
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*/ |
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bool TestVibration(std::size_t device_index); |
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/// Returns the led pattern corresponding to this emulated controller |
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LedPattern GetLedPattern() const; |
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/// Asks the output device to change the player led pattern |
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void SetLedPattern(); |
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/** |
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* Adds a callback to the list of events |
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* @param ConsoleUpdateCallback that will be triggered |
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* @return an unique key corresponding to the callback index in the list |
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*/ |
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int SetCallback(ControllerUpdateCallback update_callback); |
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/** |
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* Removes a callback from the list stopping any future events to this object |
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* @param Key corresponding to the callback index in the list |
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*/ |
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void DeleteCallback(int key); |
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private: |
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/** |
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* Sets the status of a button. Applies toggle properties to the output. |
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* |
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* @param A CallbackStatus and a button index number |
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* Updates the button status of the controller |
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* @param callback: A CallbackStatus containing the button status |
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* @param index: Button ID of the to be updated |
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*/ |
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void SetButton(Input::CallbackStatus callback, std::size_t index); |
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/** |
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* Updates the analog stick status of the controller |
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* @param callback: A CallbackStatus containing the analog stick status |
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* @param index: stick ID of the to be updated |
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*/ |
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void SetStick(Input::CallbackStatus callback, std::size_t index); |
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/** |
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* Updates the trigger status of the controller |
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* @param callback: A CallbackStatus containing the trigger status |
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* @param index: trigger ID of the to be updated |
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*/ |
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void SetTrigger(Input::CallbackStatus callback, std::size_t index); |
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/** |
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* Updates the motion status of the controller |
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* @param callback: A CallbackStatus containing gyro and accelerometer data |
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* @param index: motion ID of the to be updated |
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*/ |
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void SetMotion(Input::CallbackStatus callback, std::size_t index); |
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/** |
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* Updates the battery status of the controller |
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* @param callback: A CallbackStatus containing the battery status |
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* @param index: Button ID of the to be updated |
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*/ |
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void SetBattery(Input::CallbackStatus callback, std::size_t index); |
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/** |
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* Triggers a callback that something has changed |
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* |
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* @param Input type of the trigger |
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* Triggers a callback that something has changed on the controller status |
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* @param Input type of the event to trigger |
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*/ |
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void TriggerOnChange(ControllerTriggerType type); |
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@ -235,6 +345,8 @@ private: |
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mutable std::mutex mutex; |
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std::unordered_map<int, ControllerUpdateCallback> callback_list; |
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int last_callback_key = 0; |
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// Stores the current status of all controller input |
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ControllerStatus controller; |
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}; |
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