Browse Source

Meow.

unified-memory-access
CamilleLaVey 6 days ago
parent
commit
c14b1de71e
  1. 2
      src/video_core/renderer_vulkan/vk_texture_cache.cpp

2
src/video_core/renderer_vulkan/vk_texture_cache.cpp

@ -1901,11 +1901,9 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
} else if (runtime->bl2d_unswizzle_pass &&
BlockLinearUnswizzle2DPass::IsSupported(runtime->device, info)) {
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
flags |= VideoCommon::ImageFlagBits::CostlyLoad;
} else if (runtime->bl3db_unswizzle_pass &&
BlockLinearUnswizzle3DBufferPass::IsSupported(runtime->device, info)) {
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
flags |= VideoCommon::ImageFlagBits::CostlyLoad;
}
if (IsPixelFormatBCn(info.format) && !runtime->device.IsOptimalBcnSupported()) {
flags |= VideoCommon::ImageFlagBits::Converted;

Loading…
Cancel
Save