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yuzu/bootmanager: Default EmuThread's destructor in the cpp file

This class contains non-trivial members, so we should default the
destructor's definition within the cpp file.
nce_cpp
Lioncash 7 years ago
parent
commit
c0600099bd
  1. 2
      src/yuzu/bootmanager.cpp
  2. 3
      src/yuzu/bootmanager.h

2
src/yuzu/bootmanager.cpp

@ -26,6 +26,8 @@
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
EmuThread::~EmuThread() = default;
void EmuThread::run() {
render_window->MakeCurrent();

3
src/yuzu/bootmanager.h

@ -27,11 +27,12 @@ namespace VideoCore {
enum class LoadCallbackStage;
}
class EmuThread : public QThread {
class EmuThread final : public QThread {
Q_OBJECT
public:
explicit EmuThread(GRenderWindow* render_window);
~EmuThread() override;
/**
* Start emulation (on new thread)

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