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memory: Check that core is powered on before attempting to use GPU.

- GPU will be released on shutdown, before pages are unmapped.
- On subsequent runs, current_page_table will be not nullptr, but GPU might not be valid yet.
nce_cpp
bunnei 7 years ago
parent
commit
bf01830258
  1. 2
      src/core/memory.cpp

2
src/core/memory.cpp

@ -48,7 +48,7 @@ static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* me
(base + size) * PAGE_SIZE); (base + size) * PAGE_SIZE);
// During boot, current_page_table might not be set yet, in which case we need not flush // During boot, current_page_table might not be set yet, in which case we need not flush
if (current_page_table) {
if (Core::System::GetInstance().IsPoweredOn()) {
Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS, Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
size * PAGE_SIZE); size * PAGE_SIZE);
} }

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