Browse Source

Merge pull request #1779 from DarkLordZach/debug-pad-unmapped

debug_pad: Avoid loading input for nonexistent buttons (Home and Screenshot)
pull/15/merge
Mat M 7 years ago
committed by GitHub
parent
commit
bee5a7acb1
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 5
      src/core/hle/service/hid/controllers/debug_pad.cpp

5
src/core/hle/service/hid/controllers/debug_pad.cpp

@ -71,8 +71,9 @@ void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
void Controller_DebugPad::OnLoadInputDevices() {
std::transform(Settings::values.debug_pad_buttons.begin(),
Settings::values.debug_pad_buttons.end(), buttons.begin(),
Input::CreateDevice<Input::ButtonDevice>);
Settings::values.debug_pad_buttons.begin() +
Settings::NativeButton::NUM_BUTTONS_HID,
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
std::transform(Settings::values.debug_pad_analogs.begin(),
Settings::values.debug_pad_analogs.end(), analogs.begin(),
Input::CreateDevice<Input::AnalogDevice>);

Loading…
Cancel
Save