Browse Source

vulkan_wrapper: Fix SetObjectName() always indicating objects as images

We should be using the passed in object type instead.
nce_cpp
Lioncash 4 years ago
parent
commit
be66e2a272
  1. 2
      src/video_core/vulkan_common/vulkan_wrapper.cpp

2
src/video_core/vulkan_common/vulkan_wrapper.cpp

@ -202,7 +202,7 @@ void SetObjectName(const DeviceDispatch* dld, VkDevice device, T handle, VkObjec
const VkDebugUtilsObjectNameInfoEXT name_info{ const VkDebugUtilsObjectNameInfoEXT name_info{
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT, .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
.pNext = nullptr, .pNext = nullptr,
.objectType = VK_OBJECT_TYPE_IMAGE,
.objectType = type,
.objectHandle = reinterpret_cast<u64>(handle), .objectHandle = reinterpret_cast<u64>(handle),
.pObjectName = name, .pObjectName = name,
}; };

Loading…
Cancel
Save