@ -42,7 +42,7 @@ Check out our [website](https://eden-emu.dev) for the latest news on exciting fe
## Development
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please wait to join us on [Discord](W.I.P) once it is public.
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/ynGGJAN4Rx).
If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented.
You can also contact any of the developers on Discord to learn more about the current state of the emulator.
@ -55,23 +55,21 @@ You can also contact any of the developers on Discord to learn more about the cu
## Download
You will be able to download the latest releases from [here](https://git.eden-emu.dev/eden-emu/eden/releases) once public.
You will be able to download the latest releases from [here](https://git.eden-emu.dev/eden-emu/eden/releases), or with MEGA links provided on Discord.
## Support
If you enjoy the project and would like to support us financially, please check out Camille's donations page!
<br>
<br>
Donations are not available yet.
If you enjoy the project and would like to support us financially, please check out our developers' donation pages!
<stringname="frame_interpolation_description">Ensures smooth and consistent frame delivery by synchronizing the timing between frames, reducing stuttering and uneven animation. Ideal for games that experience frame timing instability or micro-stutter during gameplay</string>
<stringname="use_lru_cache_description">Enable or disable the Least Recently Used (LRU) cache for improved performance, some games have issue with it, e.g TOTK 1.2.1</string>
<stringname="frame_interpolation_description">Ensures smooth and consistent frame delivery by synchronizing the timing between frames, reducing stuttering and uneven animation. Ideal for games that experience frame timing instability or micro-stutters during gameplay.</string>
<stringname="dyna_state_description">Enables Vulkan features to improve performance, rendering, and save resources on pipeline creation while maintaining lower CPU/GPU usage. These extensions may increase device temperature, and GPUs belonging to the older A6XX line may not react properly. Set to 0 to use Yuzu emulated formats.</string>
<stringname="dyna_state_description">Enables Vulkan features to improve performance, rendering, and save resources on pipeline creation while maintaining lower CPU/GPU usage. These extensions may increase device temperature, and GPUs belonging to the older A6XX line may not react properly. Set to 0 to use Legacy emulated formats.</string>
<stringname="descriptor_indexing_description">Improves texture and buffer handling, as well as the Maxwell translation layer. Supported by some Vulkan 1.1 GPUs and all Vulkan 1.2+ GPUs.</string>
<stringname="frame_skipping_description">Toggle frame skipping to improve performance by reducing the number of rendered frames. This feature is still being worked on and will be enabled in future releases.</string>
<stringname="renderer_force_max_clock">Force maximum clocks (Adreno only)</string>
<stringname="renderer_force_max_clock_description">Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).</string>
<stringname="renderer_asynchronous_shaders_description">Compiles shaders asynchronously, reducing stutter but may introduce glitches.</string>
<stringname="use_fast_gpu_time">Use Fast GPU Time</string>
<stringname="use_fast_gpu_time_description">Forces most games to run at their highest native resolution. This option is hacky and may cause issues.</string>
<stringname="accelerate_astc_description">Pick how ASTC-compressed textures are decoded for rendering: CPU (slow, safe), GPU (fast, recommended), or CPU Async (no stutters, may cause issues)</string>
<stringname="astc_recompression_description">Choose how ASTC textures are recompressed to improve compatibility and performance. Enabling this option saves VRAM but may lower texture quality.</string>
<stringname="use_lru_cache_description">Enable or disable the Least Recently Used (LRU) cache, increasing performance by saving CPU process usage. Some games have issue with it, notably TotK 1.2.1, so disable if the game doesn\'t boot or crashes randomly.</string>