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renderer_vulkan: recreate swapchain when frame size changes

nce_cpp
Liam 2 years ago
parent
commit
be2a32b041
  1. 2
      src/video_core/renderer_vulkan/vk_present_manager.cpp

2
src/video_core/renderer_vulkan/vk_present_manager.cpp

@ -329,7 +329,7 @@ void PresentManager::CopyToSwapchainImpl(Frame* frame) {
// to account for that.
const bool is_suboptimal = swapchain.NeedsRecreation();
const bool size_changed =
swapchain.GetWidth() < frame->width || swapchain.GetHeight() < frame->height;
swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height;
if (is_suboptimal || size_changed) {
RecreateSwapchain(frame);
}

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