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@ -661,8 +661,8 @@ void CachedSurface::FlushGLBuffer() { |
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gl_buffer[0].resize(GetSizeInBytes()); |
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const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type); |
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// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
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ASSERT(params.width * GetBytesPerPixel(params.pixel_format) % 4 == 0); |
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const u32 align = std::clamp(params.RowAlign(0), 1U, 8U); |
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glPixelStorei(GL_PACK_ALIGNMENT, align); |
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glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width)); |
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ASSERT(!tuple.compressed); |
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glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); |
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@ -707,8 +707,8 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, |
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const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type); |
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// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
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ASSERT(params.MipWidth(mip_map) * GetBytesPerPixel(params.pixel_format) % 4 == 0); |
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const u32 align = std::clamp(params.RowAlign(mip_map), 1U, 8U); |
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glPixelStorei(GL_UNPACK_ALIGNMENT, align); |
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glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.MipWidth(mip_map))); |
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const auto image_size = static_cast<GLsizei>(params.GetMipmapSizeGL(mip_map, false)); |
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