|
|
|
@ -13,11 +13,9 @@ |
|
|
|
|
|
|
|
#include "3dsx.h"
|
|
|
|
|
|
|
|
|
|
|
|
namespace Loader { |
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
/**
|
|
|
|
* File layout: |
|
|
|
* - File header |
|
|
|
* - Code, rodata and data relocation table headers |
|
|
|
@ -64,9 +62,9 @@ struct THREEDSX_Header |
|
|
|
struct THREEDSX_RelocHdr |
|
|
|
{ |
|
|
|
// # of absolute relocations (that is, fix address to post-relocation memory layout)
|
|
|
|
u32 cross_segment_absolute; |
|
|
|
u32 cross_segment_absolute; |
|
|
|
// # of cross-segment relative relocations (that is, 32bit signed offsets that need to be patched)
|
|
|
|
u32 cross_segment_relative; |
|
|
|
u32 cross_segment_relative; |
|
|
|
// more?
|
|
|
|
|
|
|
|
// Relocations are written in this order:
|
|
|
|
@ -207,28 +205,28 @@ int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr) |
|
|
|
return ERROR_NONE; |
|
|
|
} |
|
|
|
|
|
|
|
/// AppLoader_DSX constructor
|
|
|
|
AppLoader_THREEDSX::AppLoader_THREEDSX(const std::string& filename) : filename(filename) { |
|
|
|
} |
|
|
|
/// AppLoader_DSX constructor
|
|
|
|
AppLoader_THREEDSX::AppLoader_THREEDSX(const std::string& filename) : filename(filename) { |
|
|
|
} |
|
|
|
|
|
|
|
/// AppLoader_DSX destructor
|
|
|
|
AppLoader_THREEDSX::~AppLoader_THREEDSX() { |
|
|
|
} |
|
|
|
/// AppLoader_DSX destructor
|
|
|
|
AppLoader_THREEDSX::~AppLoader_THREEDSX() { |
|
|
|
} |
|
|
|
|
|
|
|
/**
|
|
|
|
* Loads a 3DSX file |
|
|
|
* @return Success on success, otherwise Error |
|
|
|
*/ |
|
|
|
ResultStatus AppLoader_THREEDSX::Load() { |
|
|
|
LOG_INFO(Loader, "Loading 3DSX file %s...", filename.c_str()); |
|
|
|
FileUtil::IOFile file(filename, "rb"); |
|
|
|
if (file.IsOpen()) { |
|
|
|
THREEDSXReader::Load3DSXFile(filename, 0x00100000); |
|
|
|
Kernel::LoadExec(0x00100000); |
|
|
|
} else { |
|
|
|
return ResultStatus::Error; |
|
|
|
} |
|
|
|
return ResultStatus::Success; |
|
|
|
/**
|
|
|
|
* Loads a 3DSX file |
|
|
|
* @return Success on success, otherwise Error |
|
|
|
*/ |
|
|
|
ResultStatus AppLoader_THREEDSX::Load() { |
|
|
|
LOG_INFO(Loader, "Loading 3DSX file %s...", filename.c_str()); |
|
|
|
FileUtil::IOFile file(filename, "rb"); |
|
|
|
if (file.IsOpen()) { |
|
|
|
THREEDSXReader::Load3DSXFile(filename, 0x00100000); |
|
|
|
Kernel::LoadExec(0x00100000); |
|
|
|
} else { |
|
|
|
return ResultStatus::Error; |
|
|
|
} |
|
|
|
return ResultStatus::Success; |
|
|
|
} |
|
|
|
|
|
|
|
} // namespace Loader
|