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@ -81,7 +81,6 @@ void PlayerControlPreview::UpdateColors() { |
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colors.outline = QColor(0, 0, 0); |
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colors.primary = QColor(225, 225, 225); |
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colors.button = QColor(109, 111, 114); |
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colors.button2 = QColor(109, 111, 114); |
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colors.button2 = QColor(77, 80, 84); |
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colors.slider_arrow = QColor(65, 68, 73); |
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colors.font2 = QColor(0, 0, 0); |
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@ -100,6 +99,7 @@ void PlayerControlPreview::UpdateColors() { |
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colors.led_off = QColor(170, 238, 255); |
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colors.indicator2 = QColor(59, 165, 93); |
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colors.charging = QColor(250, 168, 26); |
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colors.button_turbo = QColor(217, 158, 4); |
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colors.left = colors.primary; |
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colors.right = colors.primary; |
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@ -2469,7 +2469,6 @@ void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center, |
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void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, |
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const Common::Input::ButtonStatus& pressed, float width, |
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float height, Direction direction, float radius) { |
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p.setBrush(button_color); |
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if (pressed.value) { |
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switch (direction) { |
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case Direction::Left: |
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@ -2487,16 +2486,16 @@ void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, |
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case Direction::None: |
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break; |
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} |
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p.setBrush(colors.highlight); |
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} |
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QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f}; |
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p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo)); |
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p.drawRoundedRect(rect, radius, radius); |
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} |
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void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center, |
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const Common::Input::ButtonStatus& pressed, |
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int button_size) { |
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p.setPen(colors.outline); |
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p.setBrush(pressed.value ? colors.highlight : colors.button); |
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p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo)); |
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DrawRectangle(p, center, button_size, button_size / 3.0f); |
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} |
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void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, |
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@ -2504,7 +2503,7 @@ void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, |
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int button_size) { |
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// Draw outer line
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p.setPen(colors.outline); |
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p.setBrush(pressed.value ? colors.highlight : colors.button); |
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p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo)); |
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DrawRectangle(p, center, button_size, button_size / 3.0f); |
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DrawRectangle(p, center, button_size / 3.0f, button_size); |
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@ -2526,7 +2525,7 @@ void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center, |
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} |
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p.setPen(colors.outline); |
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p.setBrush(pressed.value ? colors.highlight : colors.button); |
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p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo)); |
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DrawPolygon(p, button_x); |
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} |
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@ -2539,7 +2538,7 @@ void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center, |
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} |
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p.setPen(colors.outline); |
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p.setBrush(pressed.value ? colors.highlight : colors.button); |
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p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo)); |
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DrawPolygon(p, button_x); |
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} |
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@ -2553,17 +2552,15 @@ void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center, |
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} |
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p.setPen(colors.outline); |
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p.setBrush(pressed.value ? colors.highlight : colors.button2); |
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p.setBrush(GetButtonColor(colors.button2, pressed.value, pressed.turbo)); |
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DrawPolygon(p, button_x); |
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} |
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void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, |
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const Common::Input::ButtonStatus& pressed, |
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float button_size) { |
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p.setBrush(button_color); |
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if (pressed.value) { |
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p.setBrush(colors.highlight); |
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} |
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p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo)); |
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p.drawEllipse(center, button_size, button_size); |
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} |
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@ -2620,7 +2617,7 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center, |
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// Draw arrow button
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p.setPen(pressed.value ? colors.highlight : colors.button); |
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p.setBrush(pressed.value ? colors.highlight : colors.button); |
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p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo)); |
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DrawPolygon(p, arrow_button); |
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switch (direction) { |
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@ -2672,10 +2669,20 @@ void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center, |
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// Draw arrow button
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p.setPen(colors.outline); |
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p.setBrush(pressed.value ? colors.highlight : colors.button); |
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p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo)); |
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DrawPolygon(p, qtrigger_button); |
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} |
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QColor PlayerControlPreview::GetButtonColor(QColor default_color, bool is_pressed, bool turbo) { |
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if (is_pressed && turbo) { |
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return colors.button_turbo; |
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} |
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if (is_pressed) { |
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return colors.highlight; |
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} |
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return default_color; |
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} |
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void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center, |
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Common::Input::BatteryLevel battery) { |
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if (battery == Common::Input::BatteryLevel::None) { |
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