diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 348e49fb6d..582f8f0f9f 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -2500,9 +2500,10 @@ void TextureCacheRuntime::TransitionImageLayout(Image& image) { }; scheduler.RequestOutsideRenderPassOperationContext(); scheduler.Record([barrier](vk::CommandBuffer cmdbuf) { - cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, + cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, barrier); }); + scheduler.Finish(); } } diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 3d98f2cbf7..4a7f2a23af 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -564,13 +564,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR features.shader_float16_int8.shaderFloat16 = false; } - if (nv_major_version >= 510) { - LOG_WARNING(Render_Vulkan, - "NVIDIA Drivers >= 510 do not support MSAA->MSAA image blits. " - "MSAA scaling will use 3D helpers. MSAA resolves work normally."); - cant_blit_msaa = true; - } - // Mali/ NVIDIA proprietary drivers: Shader stencil export not supported // Use hardware depth/stencil blits instead when available if (!extensions.shader_stencil_export) {