|
|
|
@ -1379,6 +1379,26 @@ private: |
|
|
|
return GenerateUnary(operation, "float", Type::Float, type); |
|
|
|
} |
|
|
|
|
|
|
|
Expression FSwizzleAdd(Operation operation) { |
|
|
|
const std::string op_a = VisitOperand(operation, 0).AsFloat(); |
|
|
|
const std::string op_b = VisitOperand(operation, 1).AsFloat(); |
|
|
|
|
|
|
|
if (!device.HasShaderBallot()) { |
|
|
|
LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader"); |
|
|
|
return {fmt::format("{} + {}", op_a, op_b), Type::Float}; |
|
|
|
} |
|
|
|
|
|
|
|
const std::string instr_mask = VisitOperand(operation, 2).AsUint(); |
|
|
|
const std::string mask = code.GenerateTemporary(); |
|
|
|
code.AddLine("uint {} = ({} >> ((gl_SubGroupInvocationARB & 3) << 1)) & 3;", mask, |
|
|
|
instr_mask); |
|
|
|
|
|
|
|
const std::string modifier_a = fmt::format("fswzadd_modifiers_a[{}]", mask); |
|
|
|
const std::string modifier_b = fmt::format("fswzadd_modifiers_b[{}]", mask); |
|
|
|
return {fmt::format("(({} * {}) + ({} * {}))", op_a, modifier_a, op_b, modifier_b), |
|
|
|
Type::Float}; |
|
|
|
} |
|
|
|
|
|
|
|
Expression ICastFloat(Operation operation) { |
|
|
|
return GenerateUnary(operation, "int", Type::Int, Type::Float); |
|
|
|
} |
|
|
|
@ -1942,34 +1962,24 @@ private: |
|
|
|
return Vote(operation, "allThreadsEqualNV"); |
|
|
|
} |
|
|
|
|
|
|
|
template <const std::string_view& func> |
|
|
|
Expression Shuffle(Operation operation) { |
|
|
|
const std::string value = VisitOperand(operation, 0).AsFloat(); |
|
|
|
if (!device.HasWarpIntrinsics()) { |
|
|
|
LOG_ERROR(Render_OpenGL, "Nvidia shuffle intrinsics are required by this shader"); |
|
|
|
// On a "single-thread" device we are either on the same thread or out of bounds. Both
|
|
|
|
// cases return the passed value.
|
|
|
|
return {value, Type::Float}; |
|
|
|
Expression ThreadId(Operation operation) { |
|
|
|
if (!device.HasShaderBallot()) { |
|
|
|
LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader"); |
|
|
|
return {"0U", Type::Uint}; |
|
|
|
} |
|
|
|
|
|
|
|
const std::string index = VisitOperand(operation, 1).AsUint(); |
|
|
|
const std::string width = VisitOperand(operation, 2).AsUint(); |
|
|
|
return {fmt::format("{}({}, {}, {})", func, value, index, width), Type::Float}; |
|
|
|
return {"gl_SubGroupInvocationARB", Type::Uint}; |
|
|
|
} |
|
|
|
|
|
|
|
template <const std::string_view& func> |
|
|
|
Expression InRangeShuffle(Operation operation) { |
|
|
|
const std::string index = VisitOperand(operation, 0).AsUint(); |
|
|
|
const std::string width = VisitOperand(operation, 1).AsUint(); |
|
|
|
if (!device.HasWarpIntrinsics()) { |
|
|
|
// On a "single-thread" device we are only in bounds when the requested index is 0.
|
|
|
|
return {fmt::format("({} == 0U)", index), Type::Bool}; |
|
|
|
Expression ShuffleIndexed(Operation operation) { |
|
|
|
std::string value = VisitOperand(operation, 0).AsFloat(); |
|
|
|
|
|
|
|
if (!device.HasShaderBallot()) { |
|
|
|
LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader"); |
|
|
|
return {std::move(value), Type::Float}; |
|
|
|
} |
|
|
|
|
|
|
|
const std::string in_range = code.GenerateTemporary(); |
|
|
|
code.AddLine("bool {};", in_range); |
|
|
|
code.AddLine("{}(0U, {}, {}, {});", func, index, width, in_range); |
|
|
|
return {in_range, Type::Bool}; |
|
|
|
const std::string index = VisitOperand(operation, 1).AsUint(); |
|
|
|
return {fmt::format("readInvocationARB({}, {})", value, index), Type::Float}; |
|
|
|
} |
|
|
|
|
|
|
|
struct Func final { |
|
|
|
@ -1981,11 +1991,6 @@ private: |
|
|
|
static constexpr std::string_view Or = "Or"; |
|
|
|
static constexpr std::string_view Xor = "Xor"; |
|
|
|
static constexpr std::string_view Exchange = "Exchange"; |
|
|
|
|
|
|
|
static constexpr std::string_view ShuffleIndexed = "shuffleNV"; |
|
|
|
static constexpr std::string_view ShuffleUp = "shuffleUpNV"; |
|
|
|
static constexpr std::string_view ShuffleDown = "shuffleDownNV"; |
|
|
|
static constexpr std::string_view ShuffleButterfly = "shuffleXorNV"; |
|
|
|
}; |
|
|
|
|
|
|
|
static constexpr std::array operation_decompilers = { |
|
|
|
@ -2016,6 +2021,7 @@ private: |
|
|
|
&GLSLDecompiler::FTrunc, |
|
|
|
&GLSLDecompiler::FCastInteger<Type::Int>, |
|
|
|
&GLSLDecompiler::FCastInteger<Type::Uint>, |
|
|
|
&GLSLDecompiler::FSwizzleAdd, |
|
|
|
|
|
|
|
&GLSLDecompiler::Add<Type::Int>, |
|
|
|
&GLSLDecompiler::Mul<Type::Int>, |
|
|
|
@ -2151,15 +2157,8 @@ private: |
|
|
|
&GLSLDecompiler::VoteAny, |
|
|
|
&GLSLDecompiler::VoteEqual, |
|
|
|
|
|
|
|
&GLSLDecompiler::Shuffle<Func::ShuffleIndexed>, |
|
|
|
&GLSLDecompiler::Shuffle<Func::ShuffleUp>, |
|
|
|
&GLSLDecompiler::Shuffle<Func::ShuffleDown>, |
|
|
|
&GLSLDecompiler::Shuffle<Func::ShuffleButterfly>, |
|
|
|
|
|
|
|
&GLSLDecompiler::InRangeShuffle<Func::ShuffleIndexed>, |
|
|
|
&GLSLDecompiler::InRangeShuffle<Func::ShuffleUp>, |
|
|
|
&GLSLDecompiler::InRangeShuffle<Func::ShuffleDown>, |
|
|
|
&GLSLDecompiler::InRangeShuffle<Func::ShuffleButterfly>, |
|
|
|
&GLSLDecompiler::ThreadId, |
|
|
|
&GLSLDecompiler::ShuffleIndexed, |
|
|
|
}; |
|
|
|
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount)); |
|
|
|
|
|
|
|
@ -2492,6 +2491,9 @@ bvec2 HalfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) { |
|
|
|
bvec2 is_nan2 = isnan(pair2); |
|
|
|
return bvec2(comparison.x || is_nan1.x || is_nan2.x, comparison.y || is_nan1.y || is_nan2.y); |
|
|
|
} |
|
|
|
|
|
|
|
const float fswzadd_modifiers_a[] = float[4](-1.0f, 1.0f, -1.0f, 0.0f ); |
|
|
|
const float fswzadd_modifiers_b[] = float[4](-1.0f, -1.0f, 1.0f, -1.0f ); |
|
|
|
)"; |
|
|
|
} |
|
|
|
|
|
|
|
|