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@ -19,9 +19,10 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) |
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SetConfiguration(); |
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connect(ui->toggle_frame_limit, &QCheckBox::stateChanged, ui->frame_limit, [this]() { |
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ui->frame_limit->setEnabled(ui->toggle_frame_limit->checkState() == Qt::Checked); |
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}); |
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if (Settings::configuring_global) { |
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connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, |
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[this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); }); |
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} |
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} |
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ConfigureGeneral::~ConfigureGeneral() = default; |
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@ -40,17 +41,13 @@ void ConfigureGeneral::SetConfiguration() { |
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ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue()); |
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ui->frame_limit->setValue(Settings::values.frame_limit.GetValue()); |
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if (!Settings::configuring_global) { |
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if (Settings::values.use_multi_core.UsingGlobal()) { |
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ui->use_multi_core->setCheckState(Qt::PartiallyChecked); |
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} |
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if (Settings::values.use_frame_limit.UsingGlobal()) { |
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ui->toggle_frame_limit->setCheckState(Qt::PartiallyChecked); |
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} |
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if (Settings::configuring_global) { |
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ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue()); |
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} else { |
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ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue() && |
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ConfigurationShared::trackers.use_frame_limit != |
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ConfigurationShared::CheckState::Global); |
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} |
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ui->frame_limit->setEnabled(ui->toggle_frame_limit->checkState() == Qt::Checked && |
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ui->toggle_frame_limit->isEnabled()); |
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} |
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void ConfigureGeneral::ApplyConfiguration() { |
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@ -71,9 +68,11 @@ void ConfigureGeneral::ApplyConfiguration() { |
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} |
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} else { |
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, |
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ui->use_multi_core); |
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ui->use_multi_core, |
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ConfigurationShared::trackers.use_multi_core); |
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bool global_frame_limit = ui->toggle_frame_limit->checkState() == Qt::PartiallyChecked; |
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bool global_frame_limit = ConfigurationShared::trackers.use_frame_limit == |
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ConfigurationShared::CheckState::Global; |
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Settings::values.use_frame_limit.SetGlobal(global_frame_limit); |
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Settings::values.frame_limit.SetGlobal(global_frame_limit); |
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if (!global_frame_limit) { |
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@ -109,6 +108,15 @@ void ConfigureGeneral::SetupPerGameUI() { |
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ui->toggle_background_pause->setVisible(false); |
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ui->toggle_hide_mouse->setVisible(false); |
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ui->toggle_frame_limit->setTristate(true); |
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ui->use_multi_core->setTristate(true); |
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ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, |
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Settings::values.use_frame_limit, |
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ConfigurationShared::trackers.use_frame_limit); |
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ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, |
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ConfigurationShared::trackers.use_multi_core); |
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connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() { |
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ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() && |
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(ConfigurationShared::trackers.use_frame_limit != |
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ConfigurationShared::CheckState::Global)); |
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}); |
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} |