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Merge pull request #2748 from FernandoS27/align-memory
Merge pull request #2748 from FernandoS27/align-memory
VM_Manager: Align allocated host physical memory to 256bytespull/15/merge
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15 changed files with 119 additions and 37 deletions
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60src/common/alignment.h
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3src/core/hle/kernel/code_set.h
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19src/core/hle/kernel/physical_memory.h
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6src/core/hle/kernel/process.cpp
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6src/core/hle/kernel/shared_memory.cpp
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13src/core/hle/kernel/shared_memory.h
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2src/core/hle/kernel/transfer_memory.cpp
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3src/core/hle/kernel/transfer_memory.h
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15src/core/hle/kernel/vm_manager.cpp
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9src/core/hle/kernel/vm_manager.h
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12src/core/hle/service/ns/pl_u.cpp
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2src/core/loader/elf.cpp
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2src/core/loader/kip.cpp
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2src/core/loader/nro.cpp
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2src/core/loader/nso.cpp
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// Copyright 2019 yuzu Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include "common/alignment.h" |
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namespace Kernel { |
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// This encapsulation serves 2 purposes: |
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// - First, to encapsulate host physical memory under a single type and set an |
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// standard for managing it. |
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// - Second to ensure all host backing memory used is aligned to 256 bytes due |
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// to strict alignment restrictions on GPU memory. |
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using PhysicalMemory = std::vector<u8, Common::AlignmentAllocator<u8, 256>>; |
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} // namespace Kernel |
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