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@ -4,6 +4,7 @@ |
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#include <vector>
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#include <QLabel>
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#include <qnamespace.h>
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#include <QCheckBox>
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#include "common/settings.h"
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#include "core/core.h"
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#include "ui_configure_graphics_extensions.h"
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@ -32,6 +33,12 @@ void ConfigureGraphicsExtensions::Setup(const ConfigurationShared::Builder& buil |
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auto& layout = *ui->populate_target->layout(); |
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std::map<u32, QWidget*> hold{}; // A map will sort the data for us
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QCheckBox *dyna_state_1_box = nullptr; |
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QCheckBox *dyna_state_2_box = nullptr; |
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QCheckBox *dyna_state_2_extras_box = nullptr; |
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QCheckBox *dyna_state_3_box = nullptr; |
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QCheckBox *dyna_state_3_blend_box = nullptr; |
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for (auto setting : |
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Settings::values.linkage.by_category[Settings::Category::RendererExtensions]) { |
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ConfigurationShared::Widget* widget = builder.BuildWidget(setting, apply_funcs); |
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@ -45,10 +52,119 @@ void ConfigureGraphicsExtensions::Setup(const ConfigurationShared::Builder& buil |
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} |
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hold.emplace(setting->Id(), widget); |
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if (setting->Id() == Settings::values.use_dyna_state_1.Id()) { |
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dyna_state_1_box = widget->checkbox; |
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} else if (setting->Id() == Settings::values.use_dyna_state_2.Id()) { |
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dyna_state_2_box = widget->checkbox; |
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} else if (setting->Id() == Settings::values.use_dyna_state_2_extras.Id()) { |
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dyna_state_2_extras_box = widget->checkbox; |
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} else if (setting->Id() == Settings::values.use_dyna_state_3.Id()) { |
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dyna_state_3_box = widget->checkbox; |
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} else if (setting->Id() == Settings::values.use_dyna_state_3_blend.Id()) { |
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dyna_state_3_blend_box = widget->checkbox; |
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} |
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} |
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for (const auto& [id, widget] : hold) { |
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layout.addWidget(widget); |
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} |
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// I hate everything about this
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auto state_1_check = [=](int state) { |
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bool checked = state == (int) Qt::CheckState::Checked; |
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if (!checked) dyna_state_2_box->setChecked(false); |
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dyna_state_2_box->setEnabled(checked); |
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}; |
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connect(dyna_state_1_box, &QCheckBox::stateChanged, this, state_1_check); |
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auto state_2_check = [=](int state) { |
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bool checked = state == (int) Qt::CheckState::Checked; |
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bool valid = dyna_state_1_box->isChecked(); |
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if (!valid) { |
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// THIS IS SO BAD
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if (!checked) { |
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emit dyna_state_2_box->clicked(); |
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} else { |
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checked = false; |
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dyna_state_2_box->setChecked(false); |
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return; |
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} |
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} |
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if (!checked) { |
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dyna_state_2_extras_box->setChecked(false); |
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dyna_state_3_box->setChecked(false); |
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} |
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dyna_state_2_extras_box->setEnabled(checked); |
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dyna_state_3_box->setEnabled(checked); |
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}; |
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connect(dyna_state_2_box, &QCheckBox::stateChanged, this, state_2_check); |
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auto state_3_check = [=](int state) { |
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bool checked = state == (int) Qt::CheckState::Checked; |
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bool valid = dyna_state_2_box->isChecked(); |
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if (!valid) { |
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if (!checked) { |
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emit dyna_state_3_box->clicked(); |
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} else { |
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checked = false; |
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dyna_state_3_box->setChecked(false); |
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return; |
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} |
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} |
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if (!checked) dyna_state_3_blend_box->setChecked(false); |
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dyna_state_3_blend_box->setEnabled(checked); |
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}; |
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connect(dyna_state_3_box, &QCheckBox::stateChanged, this, state_3_check); |
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auto state_2_extras_check = [=](int state) { |
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bool checked = state == (int) Qt::CheckState::Checked; |
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bool valid = dyna_state_2_box->isChecked(); |
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if (!valid) { |
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if (!checked) { |
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emit dyna_state_2_extras_box->clicked(); |
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} else { |
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checked = false; |
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dyna_state_2_extras_box->setChecked(false); |
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return; |
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} |
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} |
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}; |
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connect(dyna_state_2_extras_box, &QCheckBox::stateChanged, this, state_2_extras_check); |
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auto state_3_blend_check = [=](int state) { |
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bool checked = state == (int) Qt::CheckState::Checked; |
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bool valid = dyna_state_3_box->isChecked(); |
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if (!valid) { |
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if (!checked) { |
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emit dyna_state_3_blend_box->clicked(); |
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} else { |
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checked = false; |
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dyna_state_3_blend_box->setChecked(false); |
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return; |
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} |
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} |
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}; |
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connect(dyna_state_3_blend_box, &QCheckBox::stateChanged, this, state_3_blend_check); |
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state_1_check((int) dyna_state_1_box->checkState()); |
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state_2_check((int) dyna_state_2_box->checkState()); |
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state_2_extras_check((int) dyna_state_2_extras_box->checkState()); |
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state_3_check((int) dyna_state_3_box->checkState()); |
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state_3_blend_check((int) dyna_state_3_blend_box->checkState()); |
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} |
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void ConfigureGraphicsExtensions::ApplyConfiguration() { |
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