From b363544f5c2a3da685e4c5bbd095b0dd8564e649 Mon Sep 17 00:00:00 2001 From: MaranBr Date: Tue, 18 Nov 2025 16:47:46 -0400 Subject: [PATCH] Remove Vertex Input Dynamic State by default if EDS is 0 --- src/video_core/vulkan_common/vulkan_device.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 15c6e64c66..239ac915e7 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -746,6 +746,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR switch (Settings::values.dyna_state.GetValue()) { case 0: RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME); + Settings::values.vertex_input_dynamic_state.SetValue(false); [[fallthrough]]; case 1: RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);