diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index f73365fd97..84dfef6c5b 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -107,14 +107,6 @@ constexpr std::array E5B9G9R9_UFLOAT_PACK32{ VK_FORMAT_UNDEFINED, }; -/// Helper function to detect HDR formats that commonly fail with MSAA on some Android drivers -[[nodiscard]] constexpr bool IsProblematicHDRFormat(VkFormat format) { - // These formats are known to cause texture flickering/black screens across multiple game engines - // when combined with MSAA on certain Android drivers (Qualcomm < 800, Mali pre-maintenance5) - return format == VK_FORMAT_B10G11R11_UFLOAT_PACK32 || // UE5, custom engines - format == VK_FORMAT_E5B9G9R9_UFLOAT_PACK32; // Unity, RE Engine, others -} - } // namespace Alternatives template