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kernel: events: Remove ResetType::Automatic.
kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically. # Conflicts: # src/core/hle/service/am/applets/applets.cpp # src/core/hle/service/filesystem/fsp_srv.cpppull/15/merge
25 changed files with 48 additions and 109 deletions
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3src/core/hle/kernel/hle_ipc.cpp
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5src/core/hle/kernel/object.h
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4src/core/hle/kernel/readable_event.cpp
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5src/core/hle/kernel/readable_event.h
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2src/core/hle/kernel/svc.cpp
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8src/core/hle/kernel/writable_event.cpp
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6src/core/hle/kernel/writable_event.h
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16src/core/hle/service/am/am.cpp
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10src/core/hle/service/am/applets/applets.cpp
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4src/core/hle/service/aoc/aoc_u.cpp
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4src/core/hle/service/audio/audout_u.cpp
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12src/core/hle/service/audio/audren_u.cpp
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3src/core/hle/service/bcat/backend/backend.cpp
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3src/core/hle/service/btdrv/btdrv.cpp
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14src/core/hle/service/btm/btm.cpp
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2src/core/hle/service/friend/friend.cpp
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2src/core/hle/service/hid/controllers/npad.cpp
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10src/core/hle/service/nfp/nfp.cpp
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6src/core/hle/service/nifm/nifm.cpp
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3src/core/hle/service/nim/nim.cpp
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3src/core/hle/service/nvdrv/nvdrv.cpp
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3src/core/hle/service/nvflinger/buffer_queue.cpp
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4src/core/hle/service/vi/display/vi_display.cpp
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21src/yuzu/debugger/wait_tree.cpp
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4src/yuzu/debugger/wait_tree.h
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