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@ -6,16 +6,20 @@ |
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#include <vector>
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#include <fmt/format.h>
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#include <glad/glad.h>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/scope_exit.h"
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#include "video_core/renderer_opengl/utils.h"
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namespace OpenGL { |
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struct VertexArrayPushBuffer::Entry { |
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GLuint binding_index{}; |
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const GLuint* buffer{}; |
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GLintptr offset{}; |
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GLsizei stride{}; |
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}; |
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VertexArrayPushBuffer::VertexArrayPushBuffer() = default; |
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VertexArrayPushBuffer::~VertexArrayPushBuffer() = default; |
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@ -47,6 +51,13 @@ void VertexArrayPushBuffer::Bind() { |
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} |
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} |
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struct BindBuffersRangePushBuffer::Entry { |
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GLuint binding; |
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const GLuint* buffer; |
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GLintptr offset; |
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GLsizeiptr size; |
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}; |
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BindBuffersRangePushBuffer::BindBuffersRangePushBuffer(GLenum target) : target{target} {} |
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BindBuffersRangePushBuffer::~BindBuffersRangePushBuffer() = default; |
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