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renderer_opengl: Treat OpenGL errors as critical.

nce_cpp
bunnei 7 years ago
parent
commit
aeea1e9108
  1. 2
      src/video_core/renderer_opengl/renderer_opengl.cpp

2
src/video_core/renderer_opengl/renderer_opengl.cpp

@ -425,7 +425,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH:
LOG_ERROR(Render_OpenGL, format, str_source, str_type, id, message);
LOG_CRITICAL(Render_OpenGL, format, str_source, str_type, id, message);
break;
case GL_DEBUG_SEVERITY_MEDIUM:
LOG_WARNING(Render_OpenGL, format, str_source, str_type, id, message);

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